If we pop a nut bonus, should we work that (A 4-0-1 square) and build a CP first off instead of the scout? We'd get much faster growth (6 turns) and so we'd have to rush the CP along quite a bit, but with no rectanks soon, it'd be the best way to spend our money.
Barring that, consider the above done. (Providing the square 2 moves along the river isn't rocky...)
Barring that, consider the above done. (Providing the square 2 moves along the river isn't rocky...)
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