Slot position already taken into account. Regarding RTs vs. FM vs. CentEcol I've become neutral about it after a few test games with rushed RTs. The extra mineral from the RTs comes in handy supporting the odd scout and you can work a 1-2 (= forest) square as well as a 2-1 and still be growing. (=> more flexibilty)
With some changes in my behaviour I did not experience cash shortage anymore and I learnt in the WaitingGame that a river can replace roads and therefore CentEcol in a way.
It may well be that our first tech choice will depend on the special resource under that pod and the revealed squares by then...
With some changes in my behaviour I did not experience cash shortage anymore and I learnt in the WaitingGame that a river can replace roads and therefore CentEcol in a way.
It may well be that our first tech choice will depend on the special resource under that pod and the revealed squares by then...
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