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  • GeoModder
    replied
    Some military unit movement proposals:
    • Heavens Gate: DPS to 28.56, probe team to 25.51
    • B6 on 9.49 -> 7.49 -> 6.50 -> 6.54 and straight to Hercules Station from there.
    • B6 on 6.72 -> 4.72 -> 2.70 -> 2.68 -> 3.67 and straight to Mart Pact from there.
    • B6 in Mart Pact scouts to 13.75 -> 12.76 -> 2.76.
    • F6 from Mart Pact scouts to -> 9.63 -> 13.63 and back to Mart Pact.
    • Probe team from Delirium Camp to Heavens Gate
    • Empath chopper in Fungal Heights trolls around the Fungal Tower again.
    • Hardened plasma defender to 45.49
    • Drop team on 21.67 to Delirium Camp
    • Rover in Fungal Heights towards Heavens Gate

    If I'm not totally crazy, with those 4 airplane movements we can scout about all of Hackers' Strait and Drogue Narrows for unwanted visitors + take a peek at two Spartan bases again.

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  • Kataphraktoi
    replied

    im joking mart. lighten up

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  • Mart
    replied
    Originally posted by Cataphract887
    no forester i havnt been leaking info to S
    although i would if i got paid via cash in the mail. maybe i should send some PM's
    I hope you would not go below $1,000,000 for any info...

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  • Kataphraktoi
    replied
    i fixed it.

    im quite open with my own pbem info,i didnt think about it np in the future

    no forester i havnt been leaking info to S
    although i would if i got paid via cash in the mail. maybe i should send some PM's
    Last edited by Kataphraktoi; September 10, 2005, 09:17.

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  • ForesterSOF
    replied
    So could that be why the Spartans think they know so much.

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  • GeoModder
    replied
    The drop tactic is already tried, we lost 2 drop probes in it.

    And check your PM inbox, you're saying too much in public parts of the forum.

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  • Kataphraktoi
    replied
    i think even my drop attack is more feasible than that,'' next century''

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  • GeoModder
    replied
    Next century.

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  • Kataphraktoi
    replied
    9 probe cruisers? thats alot of units. when would this be?

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  • Mart
    replied
    Originally posted by GeoModder
    Probe teams repair on a monolith when the option is turned off?
    Yes. I now remember that I had similar cases like twice before. Always was forgetting. It is when you use arrow buttons on your keyboard. I think, that when the order had been given by dragging the mouse to EM, it would go to EM ok. But since probe entered the monolith tile by arrow key, it upgraded.
    I thought that someone turned autoupgrade ON, but I checked, and it was OFF.
    Nasty bug.
    Good to remember for the future.

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  • GeoModder
    replied
    Can you elaborate on the 'monolith OFF' thing please? I didn't know that one. Probe teams repair on a monolith when the option is turned off?

    Also, before doing an infiltration attempt, I suggest having at least 9 foils/cruisers ready to do so. Multiple redundancy so we could in groups of 3 infiltrate both Zak and Sparta at the same time. In such an operation I suggest using the probe foils as 'open' ship broadcasting their presence, and the probe cruisers sneaking out of deep radar range behind it but within range of a Spartan/Uni base. I think detection is less evident for I feel the Spartan patrols will look for the announced foils first and might have not enough movement points left to look for other 'intruders'.
    Last edited by GeoModder; September 10, 2005, 06:28.

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  • Mart
    replied
    Endsave.
    I turned drop-AAA to Gaians. We would do it probably anyway. that is drop ability they need also.
    Attached Files

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  • Mart
    replied
    With option "always investigate monolith" OFF, I got probe team repaired. Nasty bug, but I know what went wrong. Sorry...

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  • Hercules
    replied
    I broadly agree with Geo.

    However now that Sparta looks threatening we must look very closely at every move and its wider reprocussion.

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  • Hercules
    replied
    So where are we now?

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