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Angels MY 2151-2160

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  • Originally posted by GeoModder
    ...don't infiltrate yet, but try to redraw it out of sight. ...
    Geo, you have 200% my support on this. I will instruct the foil transport paddlers to paddle 4th or even 5th tile

    please forgive me taste of humor today
    ----
    well, seriously kinda hard to do. judgeing from dark tile shape it is going to happen in 2161. however a good point is that probe team may for example disembark into fungus with 1 move point retaining the second one!
    Last edited by Mart; February 9, 2005, 09:21.
    Mart
    Map creation contest
    WPC SMAC(X) Democracy Game - Morganities aspire to dominate Planet

    Comment


    • I know what I ask might be hard, but chances are other teams refrain from building open coastal bases to avoid easy infiltration, that could help.

      Sth else, how about trying to mindprobe Yangs units at first as an attempt without trace? Chances are low(er), but might increase if we use a high experience probe (commando or elite).

      I've seen the techs Yang has and we don't, but I think we should wait for tech probing for the moment.
      He who knows others is wise.
      He who knows himself is enlightened.
      -- Lao Tsu

      SMAC(X) Marsscenario

      Comment


      • Originally posted by GeoModder
        I know what I ask might be hard, ...
        When I think of it now, If we find any sea fungus that might be even quite easy. It is hard to do it all in one turn having just 3 move points - from wait outside the base:
        1) approach
        2) disembark the probe team
        3) sail away from the coast to hiding or at least to some "innocent" location....

        If there is though sea fungus, transport may stay in it just after releasing the team, and escape the next turn
        Mart
        Map creation contest
        WPC SMAC(X) Democracy Game - Morganities aspire to dominate Planet

        Comment


        • to all proposals
          if you want to stop terrorism; stop participating in it

          ''Oh,Commissar,if we could put the potatoes in one pile,they would reach the foot of God''.But,replied the commissar,''This is the Soviet Union.There is no God''.''Thats all right'' said the worker,''There are no potatoes''

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          • Elections?
            Mart
            Map creation contest
            WPC SMAC(X) Democracy Game - Morganities aspire to dominate Planet

            Comment


            • Really looking good. Nice to have Yang infiltrated finally.
              I'm not conceited, conceit is a fault and I have no faults...

              Civ and WoW are my crack... just one... more... turn...

              Comment


              • We must have secure boarders and as time tells we could relax them.

                I go for no sea bases at the moment while we build out land bases and inferstructure so we can create a strong core for us.

                This does not mean I want to do nothing but improve a homeland but want to multi-task the DA so we can grow in all areas and still be safe.
                You have two choices in life; Explore and learn or Vegetate.
                There is a reason for everything.

                Comment


                • I think a sea base, in the general direction of Morgan, and another toward Gaians, AI, and Sparta would be wise though. After all, at this stage we can claim ignorance of where they are for the most part (just general idea).

                  It would be a heavy drain on resources, however, so Forester is probably right about not doing it yet.
                  I'm not conceited, conceit is a fault and I have no faults...

                  Civ and WoW are my crack... just one... more... turn...

                  Comment


                  • fusion reactor makes sea colony pods really cheap
                    Mart
                    Map creation contest
                    WPC SMAC(X) Democracy Game - Morganities aspire to dominate Planet

                    Comment


                    • and we would need to send multiple cop units to ensure we would not be probed.i highly agree that the cost is to much now.

                      whats the cost on fusion sea pods?
                      if you want to stop terrorism; stop participating in it

                      ''Oh,Commissar,if we could put the potatoes in one pile,they would reach the foot of God''.But,replied the commissar,''This is the Soviet Union.There is no God''.''Thats all right'' said the worker,''There are no potatoes''

                      Comment


                      • I will have to check the sea fusion cost, but it something like 50% compared to fision.

                        There are some solar flares, but communication is ok. I guess it is not the case for communication disruption.
                        Mart
                        Map creation contest
                        WPC SMAC(X) Democracy Game - Morganities aspire to dominate Planet

                        Comment


                        • 2160
                          • Event messages:
                            Forest expands near Arcadia University - its Spartans
                            Solar Flares - 3 times energy next turn
                            EM builds Children creshe
                            RPS builds Recycling tanks
                            VL builds colony pod
                            HS builds supply crawler
                          • We got Ecological Engineering from Gaians. Due to solar flares and energy abundance we get next tech in 2163. We need IntelIntegrity a bit sooner then in order to be able to switch to Cyberethics.
                          • Our research will "smoke" next turn, 120 labs/turn, economy also great now we have 114 EC, next turn +98 EC
                          • EM will have pop boom. For this reason, I think let us do the following in the queue:
                            - Recreation comons (now in 3 turns, but I would hurry it next turn for 42 EC. Having next turn 98 more, we can do it.
                            - Command center. With hurrying in 2161 we will have already accumulated 10 minerals in 2162. Thus we could even hurry further if we have enough energy after probe actions, and start military in 2163
                            - military defensive unit for HG base.
                            This way we will increase capacity of EM for two more citizens - maybe specialists. We now have +4 nutrients in EM, with a farm there we can thus have 7 citizens - exactly to the limit before we get hab complex.
                          • SH will have COP unit next turn. And I think we can coordinate it with creation of the new coastal base on east coast. COP as foot unit will be able to enter the location of the base using roads which will be present on whole path in 2163. Colony pod will be able to enter the location in either '61 or '62 thus establishing the base in '62 or '63. I would intentionally delay that base creation to 2163 - time we get COP there. For two reasons:
                            - We are not sure Gaians infiltrated us
                            - Spartans have cruiser chassis + Maritime Control Center. They may have a probe cruiser in the area.
                          • COP unit next turn in RPS base. We may need it for action on that hive synth, otherwise leave it there for always. Also when this COP is done - start another.
                          • HS start COP, with crawler rearrangement ready in 3 turns!
                          • VL start another colony pod - base grows in 3 turns again. We might use it for the time being as colonization center of the "wild east" regions...
                          • Rover near HG - I would do a recoinasance - move south-east then return, the way it is drawn. This will reveal if there is a hive unit in fungus obstructing the movement. Hive 4-1-2 might enter there last turn! also we may see the green marked tiles.
                          • Foil probe - if we are going to make the technology probe action on hive, I would propose the following route from HG base as drawn. Yang due to flares will have Field Modulation in 2161. And one more thing, If we are going to get a tech this way we have to take into account possible obstruction of ability to switch to Cyberethics.
                          • Transport foil - after reviewing map, I would "slightly" correct course east by 2 tiles - possible Morgan base? maybe not likely, maybe better continue north only, but who knows...
                          • Formers, nothing special.
                            - The former near the new intended base on east coast. It will not be able to make the road soon enough, so just move to the mineral bonus tile and make road forest there
                            - Forest nort-west from KP for fungus overgrow, then move to intended mine location near the base. We have roads - no wasted turns for entering tiles.
                            - Other 2 formers near KP, make road forest on that flat tile then move to mine site to speed things up. Or maybe one former only
                            - 2 formers near HS and HG start farm there - so we can take out a crawler from nutrient duty.
                            - 1 former north from VL. I think maybe road to yet another new base location. Where then?
                            - Formers between SH and RPS - connect both bases with road - start farm solar near RPS, harvest forest near SH and do road+farm+solar.
                          • Crawlers:
                            - Move 2 crawlers near HG for 1 more mineral for HS, so we get COP in 3 not 4 turns.
                            - Move a crawler through VL to the forest. We could relocate it, but now I think let us leave it crawling for RPS - We need this large production there - COP units, Children Creshe soon and more.

                          That would be it. More analysis maybe later. This turn seems to have a lot to do already. Overall we are ok. We may probably manage to ensure pop boom without drones and still fit building some hardened (or disciplined due to wealth) units thanks to command centers - what is my wish. I really think for defense we need rather higher morale units. I would even consider upgrading them on monolith before the first fight, if they are synth (2) against gattling tech (5) it may decide if the unit survives the first attack or not. It is better to have plasma armor - I hope we will get it very soon.
                          Attached Files
                          Mart
                          Map creation contest
                          WPC SMAC(X) Democracy Game - Morganities aspire to dominate Planet

                          Comment


                          • Isn't it riskier to probe the same base on which we infiltrated? (enhanced security in that base)?

                            Also, did the majority of us agree on probing for techs? I have my doubts about it...
                            He who knows others is wise.
                            He who knows himself is enlightened.
                            -- Lao Tsu

                            SMAC(X) Marsscenario

                            Comment


                            • We still have not clearly stated oppinions about probing Yang for techs, so here comes possibility to do it. I have my doubts too.

                              I have impression, infiltration does not trigger increased security, so I do not know... it may be checked though easily
                              Mart
                              Map creation contest
                              WPC SMAC(X) Democracy Game - Morganities aspire to dominate Planet

                              Comment


                              • If you mean increased security for us, no. We only have better knowledge, and for our faction, easier access to new technology.
                                He who knows others is wise.
                                He who knows himself is enlightened.
                                -- Lao Tsu

                                SMAC(X) Marsscenario

                                Comment

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