Nice turn - pod gave 4 solar collectors, and 2 of them are on terrain over 1000 meters, though there is a river so it does not matter that much until we lift energy restrictions. Forest is probably popped by hive synth unit. I guess there is more tiles over there not having fungus any more.
scout - going back to KC to escort pod? Base on 22,54 near new solar collectors as soon as possible? scout might be needed to defend this base against possible hive attack, maybe upgrade it on monolith?
formers, my votes would be half write-in:
- one former on 19,61, as you proposed to make forest
- second to 22,62 to make road, then to 23,61 (nut tile) to make road, then 25,61 to make road forest.
let's leave tiles east from sensor-forest tile not making forest now - coz forest may grow there by itself.
scout - going back to KC to escort pod? Base on 22,54 near new solar collectors as soon as possible? scout might be needed to defend this base against possible hive attack, maybe upgrade it on monolith?
formers, my votes would be half write-in:
- one former on 19,61, as you proposed to make forest
- second to 22,62 to make road, then to 23,61 (nut tile) to make road, then 25,61 to make road forest.
let's leave tiles east from sensor-forest tile not making forest now - coz forest may grow there by itself.
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