Here we go.....
ACDG
* Turn 1
Very first Data Angel turn in the ACDG Enigma somehow managed to pop 2 monoliths, nut bonus, unity rover, and a battle ogre.
* Turn 2
The 2nd turn of the ACDG there is evidence that Enigma did exploration before the turn. The pod wasn't in visible range and it's too much of a concidence that he mentions pods and the probe team the very second the turn arrives.
Evidence of exploring ahead. He's obviously opened the turn noticed that the probe can move and pop a pod and made that comment to ensure Makahlua doesn't do so.
Makahlua then finds a pod, when she does the turn.
The 3rd turn there were no signs of cheating.
Bear Baiting
* Turn 1,
starting money is 163 and he's completed a former in every city. Money per turn is 28.
From this we can deduce that.
163-28 = 135ECs left from last turn.
25ECs to rush each former in 9 cities = 225
Total money = 225+135 = 360
So he gained 350 ECs last turn.
He had 9 infantry, 4 rovers used up 2 moves each. 1 rover used up 1 move.
9+4*2+1 = 18 mindworms killed.
Another note that none of his units are at less than 20% damaged. Average damage is 10%.
Obviously looking closer at the turn it can be seen that he's rustled up one mindworm in fungus then rustled up an mindworm in adjacent fungus. Hence he alternated between killing each mindworm off one after another. So it was 17*20ECs +10ECs = 350ECs worth of mindworms.
Another thing to note is that a scout moved using 1/3 move which has a 33% chance (I'll also mention units that fail to move).
* Turn 2 of bear baiting.....
Of the 4 units of his move into fungus all of them succeed without mindworms or anything.
I made an scenerio, out of 10 scout units I'll write down how many manage to move into fungus.
(by the way I put high native life, so alot of worms)
1,2,1,0,3,2,3,1,4
1+2+1+0+3+2+3+1+4 = 20% chance to move into fungus without worms. (about 40% without worms)
Assume 40% chance of all four units moving into fungus is .4^4=2.56%
So only a 2.56% chance of moving into fungus not including the possibility of worms. While there is a 0.16% chance that all units moved into the fungus without worms.
* Turn 3 of bear baiting no cheating detected.
* I forgot to check for former reactivation, but I remembered that most of his formers formed and moved in turn 3???, need to double check.
ACDG
* Turn 1
Very first Data Angel turn in the ACDG Enigma somehow managed to pop 2 monoliths, nut bonus, unity rover, and a battle ogre.
* Turn 2
The 2nd turn of the ACDG there is evidence that Enigma did exploration before the turn. The pod wasn't in visible range and it's too much of a concidence that he mentions pods and the probe team the very second the turn arrives.
GO TURN!
It's already here. I'm waiting for Makahlua to come online.
I should warn you that:
if a probe pops a pod and has some movement points remaining, it can run away from worms.
If it pops the pod with its last movement point, it will be eaten by worms.
It's already here. I'm waiting for Makahlua to come online.
I should warn you that:
if a probe pops a pod and has some movement points remaining, it can run away from worms.
If it pops the pod with its last movement point, it will be eaten by worms.
Makahlua then finds a pod, when she does the turn.
Bear Baiting
* Turn 1,
starting money is 163 and he's completed a former in every city. Money per turn is 28.
From this we can deduce that.
163-28 = 135ECs left from last turn.
25ECs to rush each former in 9 cities = 225
Total money = 225+135 = 360
So he gained 350 ECs last turn.
He had 9 infantry, 4 rovers used up 2 moves each. 1 rover used up 1 move.
9+4*2+1 = 18 mindworms killed.
Another note that none of his units are at less than 20% damaged. Average damage is 10%.
Obviously looking closer at the turn it can be seen that he's rustled up one mindworm in fungus then rustled up an mindworm in adjacent fungus. Hence he alternated between killing each mindworm off one after another. So it was 17*20ECs +10ECs = 350ECs worth of mindworms.
Another thing to note is that a scout moved using 1/3 move which has a 33% chance (I'll also mention units that fail to move).
* Turn 2 of bear baiting.....
Of the 4 units of his move into fungus all of them succeed without mindworms or anything.
I made an scenerio, out of 10 scout units I'll write down how many manage to move into fungus.
(by the way I put high native life, so alot of worms)
1,2,1,0,3,2,3,1,4
1+2+1+0+3+2+3+1+4 = 20% chance to move into fungus without worms. (about 40% without worms)
Assume 40% chance of all four units moving into fungus is .4^4=2.56%
So only a 2.56% chance of moving into fungus not including the possibility of worms. While there is a 0.16% chance that all units moved into the fungus without worms.
* Turn 3 of bear baiting no cheating detected.
* I forgot to check for former reactivation, but I remembered that most of his formers formed and moved in turn 3???, need to double check.
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