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Rule amendment - turn playing times - article 1

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  • #16
    Originally posted by Maniac
    Actually AFAIK diplomacy has never been a reason to allow an extension. Correct?
    Correct. Special events, ie. something large and unexpected in the turn, RL problems, etc. are reasons. Normal activies, such as diplomacy happening to take a bit longer than expected, has not warranted extensions.
    Smile
    For though he was master of the world, he was not quite sure what to do next
    But he would think of something

    "Hm. I suppose I should get my waffle a santa hat." - Kuciwalker

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