Ok it's past 5pm I'm going to read your long post later. But just show me one documentation that has me supporting nervestapling.
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Be good, and if at first you don't succeed, perhaps failure will be back in fashion soon. -- teh Spamski
Grapefruit Garden
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Comrade Kody, your evaluation reports are sound and indeed useful. There are two issues that I'd like to address:
1) The former raising terrain in northern Data Angel territory did so at an expense of a maximum of 40 energy credits--it may have been as low as 16 energy credits. While this is an unusual order issued by the Central Military Committee the Central Planning Committe may clear the orders and instead remove the xenofungus and preserve the jungle.
2) Expansion and growth is important--but it seems we need more focus on conquest and frontline expansion currently. The transit time for newly built units become longer as we continue to advance into CyCon territory. It is a question of military speed versus improved infrastructure. The Central Military Committe would accept if no further advancement into CyCon territory is agreed upon. Meanwhile, we should opt for military facilities and military units rather than terraformers and research facilities. The Central Military Committe is to conduct its planning accordingly.
Please note: No specific nor general short term and long term targets have been suggested recently and as such the hivean military continues its invasion of CyCon territory. Our homeland defenses should be adequate and newly captured bases are relatively safe. The frontline south of former University territory was not intended; but upon evaluating Free Drone military dispositions the Central Military Committe decided to act swiftly against the CyCon headquarters--at the risk of losing the base within a single year. It is a luxury to be able to conduct warfare on two fronts while maintaining a high rate of general infrastructure improvement. Long term planning suggests more focus on infrastructure while our military efforts tend to deal with the CyCon within a relatively short time period.
The Central Military Committe shall not oppose any new strategies emerging from the Central Planning Committee. The important aspect is, however, for the Hive to stay focused on only a single main strategy...
Comrade Rubin
Chairman of the Central Military Committee
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But just show me one documentation that has me supporting nervestapling.
Meanwhile, we should opt for military facilities and military units rather than terraformers and research facilities
Disclaimer: ofcourse Rubin's military requests must take precedence, I've been so far impressed by his military decisions. and after all we are in the middle of a war.
I differ only in I that always think multi-strand tactics should always be considered. Plus I admit that I don't know enough about military matters and hence the main way I can help is pointing out economic factors, or obvious things I've noticed.
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My thought is we will be producing military units in the front line bases and other facilities in the back core bases. Would this be acceptible?Be good, and if at first you don't succeed, perhaps failure will be back in fashion soon. -- teh Spamski
Grapefruit Garden
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Originally posted by Kody
Hive versus university debate. Also the frequent trips to see Vev you used to send me on.
Kody can you play a turn please? I'm very hard pressed in time currently. That has resulted insufficient attention to the part of the game I was responsible. For example if I were to play this turn I won't even have time to read and digest your previous posts. Since we have now infiltrated the CCs I don't see anybody would oppose you playing any turns.Be good, and if at first you don't succeed, perhaps failure will be back in fashion soon. -- teh Spamski
Grapefruit Garden
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I've been super careful to never cause a reload warning, and I'm not going to start now.
Besides I reckon you and Rubin work really well as a team, and if you can't read all my analysis in here before playing the turn it doesn't really matter. Heh if in doubt on what to build in a core base, build a clean terraformer.
Anyway, I need to get more used to industry handicapped santiago, it took a while feeling cheating at paying 11 minerals per row before I finally accepted it. Playing the Hive for so long at 7 minerals per row really coddles you.
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I got on MSN for the first time in how many months now? Talked to vev a little. I just don't get the luxary any more.
Alright I'll do the turn.Be good, and if at first you don't succeed, perhaps failure will be back in fashion soon. -- teh Spamski
Grapefruit Garden
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Originally posted by Rubin
Comrade Kody, your evaluation reports are sound and indeed useful.
Also, after I wiped out some crawlers to prevent a chopper from barely completing, CyCon seemed to get the trick and was too close to completing the chopper in Logic Loop to really stop it. Except by taking the city, of course."Give to Caesar what is Caesar's? Pay no attention to Caesar. He doesn't have a clue what's really going on." -Cat's Cradle
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I noticed that Rubin killing off one base had automatically rehomed a unit to a different cycon base last turn. The additional support cost consequently meant their chopper didn't finish last turn.
I wonder if there'll be any war stories from this ACDG.
It'll be kindof cool if people gave highlights.
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Originally posted by Kody
I've noticed cycon have a habit of rushing exactly up to the minerals + production to completion.
*has a great idea*
You can stop productions from being completed whenever they do that by simply flying a chopper over one of the mineral heavy squares they are harvesting. Stopping then, open that particular base up via infiltration. The worker will be switched to a different square and then the cycon won't be able to finish the production that turn. You then move your chopper away.
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Originally posted by HongHu
Second, nervestapling!!! I'm against it, on principle.
O the irony. The sole CyCon member who voted against all sort of atrocities actually needs to perform them by implementing the democratic choosen decisions...
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