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  • Do you guys already have an IRC channel on Apolyton.net? If not, we can set that up pretty quickly.

    The only other thing would be to schedule a time to play the war saves that both the leadership and any military advisors can make.
    Long-time poster on Apolyton and WePlayCiv
    Consul of Apolyton from the 1st Civ3 Inter-Site Democracy Game (ISDG)
    7th President of Apolyton in the 1st Civ3 Democracy Game

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    • Let's make an IRC chat then. #Hive on irc//:quakenet/ at when?

      -Jam
      1) The crappy metaspam is an affront to the true manner of the artform. - Dauphin
      That's like trying to overninja a ninja when you aren't a mammal. CAN'T BE DONE. - Kassi on doublecrossing Ljube-ljcvetko
      Check out the ALL NEW Galactic Overlord Website for v2.0 and the Napoleonic Overlord Website or even the Galactic Captians Website Thanks Geocities!
      Taht 'ventisular link be woo to clyck.

      Comment


      • Or #hive at irc://apolyton.net is fine too.

        -Jam
        1) The crappy metaspam is an affront to the true manner of the artform. - Dauphin
        That's like trying to overninja a ninja when you aren't a mammal. CAN'T BE DONE. - Kassi on doublecrossing Ljube-ljcvetko
        Check out the ALL NEW Galactic Overlord Website for v2.0 and the Napoleonic Overlord Website or even the Galactic Captians Website Thanks Geocities!
        Taht 'ventisular link be woo to clyck.

        Comment


        • Not sure if we want to go that route again. It has been tried and failed. The way it is working now (turn player plays and post save before end turn and screen shots) seems to be working just fine.
          Be good, and if at first you don't succeed, perhaps failure will be back in fashion soon. -- teh Spamski

          Grapefruit Garden

          Comment


          • Originally posted by HongHu
            Not sure if we want to go that route again. It has been tried and failed. The way it is working now (turn player plays and post save before end turn and screen shots) seems to be working just fine.
            It works just fine most of the time because there's very very little to actually decide when the turnplayer plays the turn during peacetime. I presume we also give our turnplayer (this being a police state!) the authority to basically make whatever decisions are necessary if they happen to crop up.

            That said, if we're going to go to war, the sheer amount of new information coming in each time we get a new turn and the sheer number of strategically crucial decisions that get made on the spot based upon that new information means that it may be helpful to the turnplayer to have some advisory figures around when they play war turns.

            It's really a matter of having more sets of eyes and brains behind them around when the save comes in with all of that new information. With more people looking at it right before it's played, there's a higher chance that we won't miss something important or that someone will come up with the bright idea that will save our butts that turn. For something as critical and time compacted as a warturn, it helps for the turnplayer to have as much talent and brainpower from the team at their disposal as possible.

            I actually don't know the details of the constitution around here, but I'll assume that the turnplayer probably gets the final say on what goes into the save (this team probably isn't ruled in turnchats by the almighty QuickPoll(tm) ). So, basically, the turnplayer can have some advisors in chat with them when they play the save to help out. The turnplayer themself retains final authority on what actually gets done, however.

            Workable?
            Last edited by Arnelos; March 4, 2004, 05:29.
            Long-time poster on Apolyton and WePlayCiv
            Consul of Apolyton from the 1st Civ3 Inter-Site Democracy Game (ISDG)
            7th President of Apolyton in the 1st Civ3 Democracy Game

            Comment


            • I used to have turnchats every turn. It really didn't work because people discussed German and Hentai instead of contributing to the turn. It took hours of time talking, and it was difficult getting everyone on together at the same time.

              Also some pretty bad mistakes have been made because of turn chats. Having a turn chat leads to turnplayer thinking they can use it as a crutch for last minute decisions. Turn chats lead to last minute decisions that often aren't thought through and it's especially bad as often people are there giving advice at the turn chat without knowing what is going on. Having not kept up with current events or having not ever looked at a turn within the last 2 months.

              As a consequence turn chats were relgated for things like last minute diplomatic decisions that needed answering before a turn. Actual turn playing doesn't benefit from turn chats, especially if a player saves a turn and posts it (or screenshots) allowing people to give time to think and give proper feedback.

              Comment


              • Originally posted by Kody
                Actual turn playing doesn't benefit from turn chats, especially if a player saves a turn and posts it (or screenshots) allowing people to give time to think and give proper feedback.
                The case I'm thinking of where a turnchat is near on to essential is a war turn.

                The reason why is that during the coarse of playing the turn, it's entirely possible for the turn player to stumble on MAJOR pieces of information that were not previously known. During war turns, this may even happen rather frequently.

                So posting what the situation is at the start of the turn and allowing for comment in the forum helps, but ultimately does not help enough if there are any surprises. The line "no plan survives contact with the enemy" springs to mind.

                If we're going to have the turnplayer come back to the forum every single time there's new information to think about during a war turn (by constrast), it's going to take forever to play one. New information is being uncovered and critical decisions based upon new information are being made almost every time a unit is moved in enemy territory or used in combat.

                So yes, turnchats compact the time in which information is being analyzed and advice being provided based upon it. The point is that, during a warturn, the information is coming in so fast that that's the only way the team can keep up.
                Last edited by Arnelos; March 4, 2004, 06:04.
                Long-time poster on Apolyton and WePlayCiv
                Consul of Apolyton from the 1st Civ3 Inter-Site Democracy Game (ISDG)
                7th President of Apolyton in the 1st Civ3 Democracy Game

                Comment


                • Turnchats are fun and interesting anyway, and make people feel like they can contribute to the team. If they actually make the turn "better" is not so important - they certainly don't make it worse. People not actually playing can ask questions about the turn and so on...

                  Let's do it. I think IRC is better than MSN (having got chatzilla working ) so we can do it that way.

                  -Jam
                  1) The crappy metaspam is an affront to the true manner of the artform. - Dauphin
                  That's like trying to overninja a ninja when you aren't a mammal. CAN'T BE DONE. - Kassi on doublecrossing Ljube-ljcvetko
                  Check out the ALL NEW Galactic Overlord Website for v2.0 and the Napoleonic Overlord Website or even the Galactic Captians Website Thanks Geocities!
                  Taht 'ventisular link be woo to clyck.

                  Comment


                  • I used to be one of the strong promoters of turn chats. However I've now realized that it may not be the best route for the turn playing, especially after having actually played couple turns myself.

                    I suggest we let the turn player to decide whether he would like to be more focused when he plays the turn and stop when he feels that he needs feedback in the middle of the turn, or if he would like to get a couple experienced player sit besides him in case he needs advises. I would actually prefer the former for I would definitely make mistakes when I cannot concentrate on what I'm doing. Also my time will not allow me to go for long and interesting chats when I play the turn. But Mead and whoever is going to be the turn player in the future may see merit in the other way too.

                    People can look at the turn in advance even if there isn't a turn chat, and post important things they notice before the turn player play the turn. If people really want to contribute to the team, I think giving some solid suggestions is probably more helpful than participate in fun and intereting chatting. I don't oppose fun and interesting chats at all, as long as it is not when the turn player needs to concentrate on playing the turn.
                    Be good, and if at first you don't succeed, perhaps failure will be back in fashion soon. -- teh Spamski

                    Grapefruit Garden

                    Comment


                    • Originally posted by Mead


                      I would like to participate, but don't know how to do any of the IRC or chat.

                      I could do the next turn provided I am able to upload the turn and others are able to 'peer review' the turn before we play it.


                      Mead




                      For your review and critque I post my parallel turn.

                      I was a little sloppy in the rushes (I could have rushed a few mor units ready for use next turn if I didn't ty to have some bases carry over 10 mins).

                      Because I killed the CyCon probfoil I didn't need to park my F-15 from Rokossygrad on top of my 1-3-6 cruiser. I moved the F-15 to New Moscow be better in range for action next turn.


                      Mead

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                      • I killed the CyCon probfoil


                        -Jam
                        1) The crappy metaspam is an affront to the true manner of the artform. - Dauphin
                        That's like trying to overninja a ninja when you aren't a mammal. CAN'T BE DONE. - Kassi on doublecrossing Ljube-ljcvetko
                        Check out the ALL NEW Galactic Overlord Website for v2.0 and the Napoleonic Overlord Website or even the Galactic Captians Website Thanks Geocities!
                        Taht 'ventisular link be woo to clyck.

                        Comment


                        • I guess it shows when I need to relief some of my loads. My head always become a mess at a point every so often. Sorry guys.
                          Be good, and if at first you don't succeed, perhaps failure will be back in fashion soon. -- teh Spamski

                          Grapefruit Garden

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                          • I also sent Googlie this PM.

                            CC reload
                            Tell me if it is possible the reload is because they wasn't able to destroy the peace colony pod in the first time. I know it might not be possible to tell what really happened. I just think for a faction who is winning the war to that agree still need to do this so that they could destroy the other is so despicable. I didn't know one can go to this low of a level. I will try everything I could to defeat them.
                            Be good, and if at first you don't succeed, perhaps failure will be back in fashion soon. -- teh Spamski

                            Grapefruit Garden

                            Comment


                            • I guess it shows when I need to relief some of my loads. My head always become a mess at a point every so often. Sorry guys.
                              Can you get on IRC??? join the 'poly channel and we can go on from there.

                              -Jam
                              1) The crappy metaspam is an affront to the true manner of the artform. - Dauphin
                              That's like trying to overninja a ninja when you aren't a mammal. CAN'T BE DONE. - Kassi on doublecrossing Ljube-ljcvetko
                              Check out the ALL NEW Galactic Overlord Website for v2.0 and the Napoleonic Overlord Website or even the Galactic Captians Website Thanks Geocities!
                              Taht 'ventisular link be woo to clyck.

                              Comment


                              • I don't know how to use IRC.
                                Be good, and if at first you don't succeed, perhaps failure will be back in fashion soon. -- teh Spamski

                                Grapefruit Garden

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