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  • Need Base Placement Plan By Next Turn!

    The reason why there's very little work that needs to be done, is because people always wait until it's too late.

    We need the next few base sites now, because I need to start allocating the formers that will do the sensors and also forest the nuturients. I first need to free up the formers, sensors take 4 turns to build and I expect we will restart colony pod production in 6 or 7 turns.

    This is an important task people. If nobody does it soon I'll be forced to do it.

    I'm still waiting for someone to do the foreign faction spy.

  • #2
    Which faction you want me to do? (I want to start slow thus one faction. Don't want to give misinformation just because I didn't do it right. )
    Be good, and if at first you don't succeed, perhaps failure will be back in fashion soon. -- teh Spamski

    Grapefruit Garden

    Comment


    • #3


      I propose these sites for our bases. After building Rokograd and Goograd, then we should build the Hive sector bases, then the Moist Cleft Sector, then the Inland Sea Sector, then finally the West Coast Sector. What do you think? Its a nice spacing, and needs no rocks clearing or fungus removal (apart from site D) The bases in dry areas are mostly coastal, so will be able to get kelp farms quickly and cheaply.

      Thus :

      -Jam
      1) The crappy metaspam is an affront to the true manner of the artform. - Dauphin
      That's like trying to overninja a ninja when you aren't a mammal. CAN'T BE DONE. - Kassi on doublecrossing Ljube-ljcvetko
      Check out the ALL NEW Galactic Overlord Website for v2.0 and the Napoleonic Overlord Website or even the Galactic Captians Website Thanks Geocities!
      Taht 'ventisular link be woo to clyck.

      Comment


      • #4
        This is a good start Jamski, I expect that there will be heaps of discussion on the placement. Mainly we need to finalise base nearest to our other cities.

        The expected order of base placement will be
        site 8
        site 2
        site 9
        site 1
        site 6

        __________________________________________________
        You need is an updated map, you may change you mind about the placement of site 1.

        Second thing is, your inland sea sector is the furtherest you can get from the proposed inland sea.

        The energy park should be on the 3500m elevation near Kommie city. The sunny mesa doesn't give much energy in comparison. I think a borehole should be planned for that energy square on the sunny mesa.

        I want to make HongHu-KongHu our superscience city.

        Site C may not have any usable sea squares (due to our pact treaty first placed base claims the sea squares).

        I like that we don't have to clear much fungus or rocky. After our forestation project that we are entering into the early stages of we should have enough formers to remove fungus and remove rocky (if need be). We will still spread faster if we don't have to remove fungus and rocky squares.

        Finally Rokossovky may want to give some input on having so many sea bases exposed to our exterior shores.

        I hope other people try and give their input for base placement. I'll post an an updated map in a few. I want a few options put up and hopefully we can mix and match the possible sites to get what will be the best.

        Comment


        • #5
          The plan seems fine to me. I'd be ready to change the plan as our explorations of the land north of the continue, as hopefully better lands are revealed. Plus, if there are civs up there, we will want to control that landbridge, in case if invasion.
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          Comment


          • #6
            There's like only 5 squares up there before we hit the top of the map.

            Comment


            • #7
              Sorry, 'poly went down defor I could post the second two maps :

              This is plan B with larger spacing for fewer bases, and less coastal bases :



              -Jam
              1) The crappy metaspam is an affront to the true manner of the artform. - Dauphin
              That's like trying to overninja a ninja when you aren't a mammal. CAN'T BE DONE. - Kassi on doublecrossing Ljube-ljcvetko
              Check out the ALL NEW Galactic Overlord Website for v2.0 and the Napoleonic Overlord Website or even the Galactic Captians Website Thanks Geocities!
              Taht 'ventisular link be woo to clyck.

              Comment


              • #8
                And this is Plan C, which is a kind of hybrid plan with some dense, and some open spacing :



                -Jam
                1) The crappy metaspam is an affront to the true manner of the artform. - Dauphin
                That's like trying to overninja a ninja when you aren't a mammal. CAN'T BE DONE. - Kassi on doublecrossing Ljube-ljcvetko
                Check out the ALL NEW Galactic Overlord Website for v2.0 and the Napoleonic Overlord Website or even the Galactic Captians Website Thanks Geocities!
                Taht 'ventisular link be woo to clyck.

                Comment


                • #9
                  Notes :
                  • The "Inland Sea Sector" gets its name from the two tile lake SW from Googliegrad's site.
                  • There's a possibillity of scamping in one more base by levelling the rocky tile between G.Grad and site 3 (on maps 1 and 3)
                  • We are seriously short of flat land for building boreholes, perhaps we should consider raising land southwards from the "Inland Sea Sector" but first we should have a look to make sure we're not accidentally joining our island to Miriam or something.
                  • To save moving formers too much, and to keep turn advantage going, we should start the expansion to the south, and reduce the number of former moves required.
                  • Early game, when a base can only work a couple of tiles, a forested nut bonus is a very powerful tile for 4-2-1, but only if the nut is on flat arid land. Otherwise a farm on wetter land, and perhaps a mine for nuts on rocks, for 4-4-1 ?
                  • Mineral bonuses on flat terrain : Mining these will only give one more mineral, its better to forest them for +2.
                  • I suggest that the next base site should be site 6 on the last map, as it will grow fast enough to help colonise the other base sites.
                  • We'll require 12-16 colony pods to get all these bases. Obvioulsy the sooner we build them, the sooner they can contribute to the Hive. If every base simply builds two pods, we can complete the expansion in 15-20 turns, tripling our population.
                  • We can start on the pods now, but not build the bases yet. If we have pods in plcae to coincide with completion of the HGP, it will save turn advantage again.


                  Any more comments Comrades?

                  -Jam
                  1) The crappy metaspam is an affront to the true manner of the artform. - Dauphin
                  That's like trying to overninja a ninja when you aren't a mammal. CAN'T BE DONE. - Kassi on doublecrossing Ljube-ljcvetko
                  Check out the ALL NEW Galactic Overlord Website for v2.0 and the Napoleonic Overlord Website or even the Galactic Captians Website Thanks Geocities!
                  Taht 'ventisular link be woo to clyck.

                  Comment


                  • #10
                    OK, just been dicussing this with big John and we like the following plan, I hope we won't need tooo many more maps



                    This also has borehole sites marked on it, and bases instead of silly yellow crosses (Yellow? Are we Morgan? NO!)

                    -Jam
                    1) The crappy metaspam is an affront to the true manner of the artform. - Dauphin
                    That's like trying to overninja a ninja when you aren't a mammal. CAN'T BE DONE. - Kassi on doublecrossing Ljube-ljcvetko
                    Check out the ALL NEW Galactic Overlord Website for v2.0 and the Napoleonic Overlord Website or even the Galactic Captians Website Thanks Geocities!
                    Taht 'ventisular link be woo to clyck.

                    Comment


                    • #11
                      We need that time to build the crawlers for the HGP. Only if we get enough spare crawlers do I suggest building the colony pods earlier than 2135.

                      Comment


                      • #12


                        Elevation map so we can figure out boreholes.

                        Red = 1000m-2000m
                        Blue = 2000m-3000m
                        Purple = +3000m

                        Yellow dots = current base sites.

                        Comment


                        • #13
                          We can get one more base on the new land up north, perhaps next to the nuts and the red dot?

                          -Jam
                          1) The crappy metaspam is an affront to the true manner of the artform. - Dauphin
                          That's like trying to overninja a ninja when you aren't a mammal. CAN'T BE DONE. - Kassi on doublecrossing Ljube-ljcvetko
                          Check out the ALL NEW Galactic Overlord Website for v2.0 and the Napoleonic Overlord Website or even the Galactic Captians Website Thanks Geocities!
                          Taht 'ventisular link be woo to clyck.

                          Comment


                          • #14
                            We need that time to build the crawlers for the HGP. Only if we get enough spare crawlers do I suggest building the colony pods earlier than 2135.
                            True, and the HGP is far higher priority than expansion.

                            -Jam
                            1) The crappy metaspam is an affront to the true manner of the artform. - Dauphin
                            That's like trying to overninja a ninja when you aren't a mammal. CAN'T BE DONE. - Kassi on doublecrossing Ljube-ljcvetko
                            Check out the ALL NEW Galactic Overlord Website for v2.0 and the Napoleonic Overlord Website or even the Galactic Captians Website Thanks Geocities!
                            Taht 'ventisular link be woo to clyck.

                            Comment


                            • #15


                              Green dots are base sites.
                              Black dots are low priority boreholes (Eg we lose rivers or, extra land raising/lowering required to get them.)

                              Other holes are boreholes.

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