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  • #16
    Perhaps someone can give a pro-con versus rec common and police back by facts and studies. Including issues on tech acquirement, production expenditure, upkeep in both ec and mineral and other stuff that I might have missed.
    Promoter of Public Morale
    Alpha Centauri Democracy Game

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    • #17
      Perhaps someone else can do that.....

      Kody

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      • #18
        As kody pointed out, we already have lasers. Impact is just one quick tech away. And yes, I agree, we shouldn't invest in building impact infantry right now, just have it there in case we need it. At present, yes, synthmetal garissions is what we need to actually produce and use.

        Re: Police. In my experience depending on more than 1 unit a base for police is.... dangerous. If you need to quickly rush defences to another city, you end up having to severly scale back production in the other cities where you are taking your defenders from. Also, in terms of an offensive conflict, you either encur larger support costs or put up with a smaller offensive contingent because your entire army is tied down as police, rather than being free to move. In terms of regular life, having rec commons is always good. Even if we do max out police, having a rec common would allow us to maximize our production, or have doctors or whatever our fetish is at the time. Also, from the attitude on this forum, we don't seem so keen on building military units, so we'd just end up with a bunch of drone ridden cities. Definately not good.

        - Rokossovky
        - Comrade Marshal Rokossovky
        Marshal of the Revolutionary Army of the Socialist People of the Human Hive

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        • #19
          I apologize for the lack of facts and studies. lol, I am just going from my in-game experience.

          - Rokossovky
          - Comrade Marshal Rokossovky
          Marshal of the Revolutionary Army of the Socialist People of the Human Hive

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          • #20
            Well I figured we could build police, and upgrade them to non-lethal methods. I don't think military is a high priority this game. The drones are further behind than us on military units guarding their cities.

            I figured we go for biogenetics. Let the drones do their proposed social pysch and ethical calculus. Then go for lifting all the restrictions.

            I'm hoping to nab one of the anti-drone SP after doing the WP. If not we can ask the drones to give us social psych when we need. I'll look at organising the tech sharing.

            Kody

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            • #21
              Well at some point warfare will begin once the factions have formed teams. Anyway that is further into the future. Another option is to try specialist cities?
              Promoter of Public Morale
              Alpha Centauri Democracy Game

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              • #22
                Well I figured we could build police, and upgrade them to non-lethal methods
                That is what I usually do, but once again i try to keep my dependance on police down to one unit for the reasons I stated above.

                - Rokossovky
                - Comrade Marshal Rokossovky
                Marshal of the Revolutionary Army of the Socialist People of the Human Hive

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                • #23
                  Here's my 2 cents (1 cent less than dear deputy of course). We'll need rec commons eventually, but not now. We have other things in the building list that is of a higher priority. We should do the doctor in the very near term, then build a police where is needed when the base finished its crawlers. We'll be ok for a while if we could get VW or HGP after WP. At that time we probably could have got impact, and can upgrade the scouts so that we will have a offensive force already formed if needed. After the restrictions lifting, we'll probably be pop booming, this is the time we would need the rec commons (or holo theater if we have VW).
                  Last edited by Snowflake; July 31, 2003, 10:28.
                  Be good, and if at first you don't succeed, perhaps failure will be back in fashion soon. -- teh Spamski

                  Grapefruit Garden

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                  • #24
                    Um, yea, that makes sense HongHu. I guess I really shouldn't be complaining if you guys actually want to build more units.... However, I do follow a different path, and I have found it fairly safe and rewarding at the same time. Whenever I play my bases always follow a definate pattern (other than an SP base and a unit production base, usually first and second built cities) which goes defensive unit, former, 2 colony pods, then rec commons, network node, children's creche, and finally hologram theater. In my experience that has served me well and kept drones in check until pop 7, in which case I build a second defender (by this time it is usually needed militarily as well...) and a hab complex.

                    - Rokossovky
                    - Comrade Marshal Rokossovky
                    Marshal of the Revolutionary Army of the Socialist People of the Human Hive

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                    • #25
                      I'm in favour of building TWO police units for each base only, to be upgraded in the future from 1-1-1 units to 1-2-1(police) and then 1-3-1(police, AAA) These two units will be doubled to an effective 4 police with non-leathal methods, which is the "police state" maximum IIRC. We need to add a rec-commons as well, just to keep people happy up to the hab-complex size, at least in the bases where we want production from the base radius, not in bases that will be crawling all thier supplies in.

                      However, we don't NEED impact weapons for defence, we just have to rename our defensive 1-2-1(police) infantry as "impact infantry" and that will work

                      -Jam
                      -Jam
                      1) The crappy metaspam is an affront to the true manner of the artform. - Dauphin
                      That's like trying to overninja a ninja when you aren't a mammal. CAN'T BE DONE. - Kassi on doublecrossing Ljube-ljcvetko
                      Check out the ALL NEW Galactic Overlord Website for v2.0 and the Napoleonic Overlord Website or even the Galactic Captians Website Thanks Geocities!
                      Taht 'ventisular link be woo to clyck.

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