I've been running simulations of the cooperative tech research.
Three good options.
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1. Trade information networks for industrial economics.
Industrial automation in 16-17 turns. Assuming we get planetary networks and change to any tech. We get industrial economics afterwards and then switch to Industrial automation.
Problem with this is they might not agree letting us fast track to IA without sharing with them. Also they may believe that information networks are less useful than Industrial economics.
2. Trade information networks and applied physics with drones.
Drones research planetary networks in 6-7 turns give that and industrial economics to us. We research Industrial Automation from the saved up research on planetary networks in 1-2 more turns.
Fastest way to get Industrial Automation. However, giving the applied physics means they are 1 tech away from 4-1-1, or 1-3-1. Also we definiately need to give them Industrial Automation. They will then trade industrial base or we ask them to give us flexibility when they get it.
3. Partial tech trees. Between the drones and ourselves we minimise trading to only getting the essenital techs. That will make us research faster.
For inital goals.
The drones switch to mobility and research up to Flexibility.
We get planetary networks ask the drones to give us industrial economics in exchange for planetary networks (that they start on Flexibility). Switch to Industrial Automation at reduced costs. We trade Flexibility for Industrial Automation.
We end up with both in around 16-17 turns.
Our tech costs will always be roughly 30-40% cheaper if we continue to do this, and I think we could reach air power faster than the other factions too.
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Personally I don't know what is best. It also depends largely on what the Drones decide and our stance towards them. I'm going to withhold voting until they decide.
Kody
Three good options.
--------------------------------------------------------------
1. Trade information networks for industrial economics.
Industrial automation in 16-17 turns. Assuming we get planetary networks and change to any tech. We get industrial economics afterwards and then switch to Industrial automation.
Problem with this is they might not agree letting us fast track to IA without sharing with them. Also they may believe that information networks are less useful than Industrial economics.
2. Trade information networks and applied physics with drones.
Drones research planetary networks in 6-7 turns give that and industrial economics to us. We research Industrial Automation from the saved up research on planetary networks in 1-2 more turns.
Fastest way to get Industrial Automation. However, giving the applied physics means they are 1 tech away from 4-1-1, or 1-3-1. Also we definiately need to give them Industrial Automation. They will then trade industrial base or we ask them to give us flexibility when they get it.
3. Partial tech trees. Between the drones and ourselves we minimise trading to only getting the essenital techs. That will make us research faster.
For inital goals.
The drones switch to mobility and research up to Flexibility.
We get planetary networks ask the drones to give us industrial economics in exchange for planetary networks (that they start on Flexibility). Switch to Industrial Automation at reduced costs. We trade Flexibility for Industrial Automation.
We end up with both in around 16-17 turns.
Our tech costs will always be roughly 30-40% cheaper if we continue to do this, and I think we could reach air power faster than the other factions too.
---------------------------------------------------------------
Personally I don't know what is best. It also depends largely on what the Drones decide and our stance towards them. I'm going to withhold voting until they decide.
Kody
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