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MegaByteVille: switch production to a boy scout?

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  • MegaByteVille: switch production to a boy scout?

    According to this war plan (which no one has given any negative comment on yet, so I assume it will be accepted ), no transport will pass through MegaByteVille (MBV), so no garrison can be shipped to there anywhere in the near future. Therefore I'd like to request to switch production in MBV to a boy scout (1~-1-1) instead of the current rec commons. It will keep the base safe for a possible surprise counterattack by a schooner or so, and make one citizen content next turn already. Rec commons would make two content, but we don't have the cash to hurry right now (at least if we want to take a shot at the PEG), so it could take quite a while before that gets built. For these reasons it seems best IMHO to build a garrison unit first.
    I put the voting limit on three days.
    3
    Switch producton to a boy scout!
    66.67%
    2
    Keep production at rec commons!
    0.00%
    0
    Write-in
    33.33%
    1
    Cybobanana
    0.00%
    0

    The poll is expired.

    Contraria sunt Complementa. -- Niels Bohr
    Mods: SMAniaC (SMAC) & Planetfall (Civ4)

  • #2
    I agree, switch to buoy scout (a boy scout is a member of the Scout Movement, a buoy is something that floats in the sea as a marker. I think the latter implies ampibious ability better )
    Smile
    For though he was master of the world, he was not quite sure what to do next
    But he would think of something

    "Hm. I suppose I should get my waffle a santa hat." - Kuciwalker

    Comment


    • #3
      Originally posted by Drogue
      I agree, switch to buoy scout (a boy scout is a member of the Scout Movement, a buoy is something that floats in the sea as a marker. I think the latter implies ampibious ability better )
      I know I know. I named the units like that as a little joke of me in reference to PEACE's buoy scouts.
      Contraria sunt Complementa. -- Niels Bohr
      Mods: SMAniaC (SMAC) & Planetfall (Civ4)

      Comment


      • #4
        Ahhh, in that case nicely done Subtle but funny.

        And there was underestimating European's English again It always amazes me how people with far more phonetic languages than us manage to comprehend how many words we have that have different spellings/meanings and the same pronounciation
        Smile
        For though he was master of the world, he was not quite sure what to do next
        But he would think of something

        "Hm. I suppose I should get my waffle a santa hat." - Kuciwalker

        Comment


        • #5
          Heres an alteranate idea.

          If we are comited to having the Mammoth pass through Triplex to pick up units their then let come adjacent to Bird Island first and unload the scout patrol onto the Island at (61,63) (possibly the Probe too if we want to attack or steal the former/crawler their). We can then upgrade it to the desired Boy Scout at the very low cost of 10 Credits on its next turn and move it into MBV by walking across the Island (their is river at (59,63) to help speed us up too). Thus we can have the desired Boy Scout without having to take minerals away from a usefull Rec Comons.

          And best of all the Mammoth is not slowed down in its journy to Triplex, it just moves west then South and its within range of Triplex ware it can unload a Plasma Garrison and load the Rover and Marines for a full load of Woop Ass ready to stike Lair the next turn or Pampalona/Boot in 2 turns.
          Companions the creator seeks, not corpses, not herds and believers. Fellow creators, the creator seeks - those who write new values on new tablets. Companions the creator seeks, and fellow harvesters; for everything about him is ripe for the harvest. - Thus spoke Zarathustra, Fredrick Nietzsche

          Comment


          • #6
            If it works like that, I'm all for Impaler's idea That scout has little use, and it means we get the RC sooner too
            Smile
            For though he was master of the world, he was not quite sure what to do next
            But he would think of something

            "Hm. I suppose I should get my waffle a santa hat." - Kuciwalker

            Comment


            • #7
              The problem would only be moved then: what unit will garrison Triplex? You'll probably answer: the plasma garrison. But then the problem only moves even further: what unit would garrison Liar's Lair after we captured it?
              In my EAF opinion we simply have too little garrison units available at the moment to cover all bases, so some boy scouts need to be built. Where they are built is less important to me. The rec commons could continue to be built in MBV, but only if production in Triplex is changed instead to a garrison unit (we would waste 10 credits on upgrading the future MBV garrison that way though). If we don't get some cheap garrison units fast, our forces will become spread too thin, to the point where our bases have no garrison at all (such as now in MBV), which will make us very vulnerable to any PEACE counterattack, even if it's a small one.
              Contraria sunt Complementa. -- Niels Bohr
              Mods: SMAniaC (SMAC) & Planetfall (Civ4)

              Comment


              • #8
                As we capture more and more of PEACE's Bases I imagine we will need to leave them with little or no Garrison for a brief time. I think the chance of a PEACE counter attack grows dimmer every turn and in any event we could easily intercept it before it threatened a base.

                We currently have units that can garrison bases in our transports plus the 2 in Triplex. Thus our current attack force is sufficient to Garrison all of PEACE's remaining uncaptured bases once the war is over. Ofcorse we cant just leave a unit in each base as our attack forces at the front would become insufficient. I propose we use Doctors to control most of PEACE's Bases untill the war is over then we turn our transports in reverse and spread some of the attack force back into the concoured territory and use them as Garrison troops. This would be the cheapest solution it seems as we can focus on Rec Commons and greatly offset the cost assosiated with Hurrying them. The sooner we can return these bases to productivity the sooner our war investments will bear fruit.

                Also dose anyone know the formula for our Capture Drones and how long they will last? It would be handy to know the adsact year each base will "assimilate"
                Companions the creator seeks, not corpses, not herds and believers. Fellow creators, the creator seeks - those who write new values on new tablets. Companions the creator seeks, and fellow harvesters; for everything about him is ripe for the harvest. - Thus spoke Zarathustra, Fredrick Nietzsche

                Comment


                • #9
                  I agree. I think we should make a boy scout our first build order on capturing a base, and an RC the second. We can use the scout for MBV, the plasma for Triplex (most likely to be countered) and then build them when we get out. We know where PEACE's units are, we know where they're building them, and we cna cut of any counterattack. I think for drones and peace of mind we should make a boy scout the first production, but there's little need to worry.

                  I'd go for Impaler's plan atm, unless the scout has plans to help us catch a base.
                  Smile
                  For though he was master of the world, he was not quite sure what to do next
                  But he would think of something

                  "Hm. I suppose I should get my waffle a santa hat." - Kuciwalker

                  Comment


                  • #10
                    Once again I find myself in agreement with Impaler. Triplex needs a garrison, due to it's stature, as does MBV, IMHO. They are also the quickest drone control (1/4 of an RC, and half as effective, IIRC). But we can leave a lot until the end of the war. We've won it, and we need productive bases!
                    Smile
                    For though he was master of the world, he was not quite sure what to do next
                    But he would think of something

                    "Hm. I suppose I should get my waffle a santa hat." - Kuciwalker

                    Comment


                    • #11
                      Originally posted by Impaler[WrG]
                      As we capture more and more of PEACE's Bases I imagine we will need to leave them with little or no Garrison for a brief time.
                      But if we can shorten that period by building a very cheap scout first instead of a rec commons, I see no reason not to do so.

                      I think the chance of a PEACE counter attack grows dimmer every turn and in any event we could easily intercept it before it threatened a base.
                      I'll agree to that when they have no more naval units. For now I would like to stay on my guard.

                      We currently have units that can garrison bases in our transports plus the 2 in Triplex.
                      We currently have four garrison units: a boy scout in Athena, a scout patrol and a plasma garrison in CCS Mammoth and a plasma garrison in CCS Impaler. All the rest are offensive units and therefore should IMHO be used for offense as much as possible, so the PEACE war can end as soon as possible.

                      I propose we use Doctors to control most of PEACE's Bases
                      If we built a scout first every time, we would have to use one less doctor in every base which means one more worker. The little investment of 8 minerals would soon be gained back.

                      Also dose anyone know the formula for our Capture Drones and how long they will last? It would be handy to know the adsact year each base will "assimilate"
                      IIRC it's five drones after a base is captured. The amount reduces by one every ten years, which means the drones turn to normal after 50 years. Also there's a rule that the amount of drones added cannot be larger than the base size.
                      Contraria sunt Complementa. -- Niels Bohr
                      Mods: SMAniaC (SMAC) & Planetfall (Civ4)

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                      • #12
                        That's a long time. With our normal drones, it will be 20 years before we would have a normal citizen, without drone controls
                        Smile
                        For though he was master of the world, he was not quite sure what to do next
                        But he would think of something

                        "Hm. I suppose I should get my waffle a santa hat." - Kuciwalker

                        Comment


                        • #13
                          Drogue, I'm unsure, are you in agreement with Impaler or me?
                          You say Impaler, but these quotes of you suggest the opposite:
                          I agree. I think we should make a boy scout our first build order on capturing a base, and an RC the second.
                          Triplex needs a garrison, due to it's stature, as does MBV, IMHO. They are also the quickest drone control (1/4 of an RC, and half as effective, IIRC).
                          **
                          We've won it, and we need productive bases!
                          We can make captured bases productive fastest by building a cheap scout first instead of an expensive rec commons.
                          Contraria sunt Complementa. -- Niels Bohr
                          Mods: SMAniaC (SMAC) & Planetfall (Civ4)

                          Comment


                          • #14
                            I differ from both of you slightly. I think we should make the first order of every captured base a scout. However I am not sure about the MBV. I'd probably say use the scout as per Impaler's idea, and then build them nearer the front line. Or the other way around, build one in MBV, and use the ones we have as garrisons near the front.
                            Smile
                            For though he was master of the world, he was not quite sure what to do next
                            But he would think of something

                            "Hm. I suppose I should get my waffle a santa hat." - Kuciwalker

                            Comment


                            • #15
                              Originally posted by Drogue
                              I'd probably say use the scout as per Impaler's idea, and then build them nearer the front line.
                              The problem with that will be that Liar's Lair won't have a garrison unit when the offensive units leave that base MY 2155. If we build a garrison in MBV now instead of using the scout patrol, we'll have a unit free to stay in Liar's Lair.

                              Or the other way around, build one in MBV, and use the ones we have as garrisons near the front.
                              That would be my preference.
                              Contraria sunt Complementa. -- Niels Bohr
                              Mods: SMAniaC (SMAC) & Planetfall (Civ4)

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