As Drogue has asked me to Poll any future Sociel Enginering changes and I have time this time around. Here is yonder Poll.
Choices are
1 Stay at 50 Econ, 0 Pych, 50 Labs
2 Move to 30 econ, 20 Pych, 50 Labs
3 Write in
Let me point out the advantages of 20% Pych, first off it will passicy Drones in Pi Square, Apolyton Prime and Logic Loop alowing these bases to use ALL workers and work an additonal forest each. But the biggest benifit is that we can delay the production of Hologram Theaters in all these bases. Instead we can begin a Crawler in each next turn and spit them out at a nice rate. These can bring in a substantial quantity of minerals and put is within striking distance of our next Secret Project which we may under time preasure to build.
Also we can likly bring captured bases to productivity sooner as we will have an additonal drone calmed by Pych plus 2 from a Rec Comons and one Police we can control a population up to 4 without doctors. The addtional works can often compensate for much of the energy consumption.
We do have a reduction in Econ output as we go to 30 rather then 50 and we stop using Tecnicians in Logic Loop (unless more B-Drones strike). Our Research though will remain unaffected at 50% so we get SFF in the same number of turns.
What ever choice wins the Poll I will plan accourdingly and produce Internal orders consistent with so lets try to get this figured out asap.
OPPPS forgot to actualy put the Poll in and I dont seem to be able to add it with editing, just write your responses OK
Thread title edited by Drogue for spelling: Pych->Psych and Alocation->Allocation, and added an "official" symbol, since there is no poll and I wanted to make this stand out for easy referance. Hope Impaler doesn't mind
Choices are
1 Stay at 50 Econ, 0 Pych, 50 Labs
2 Move to 30 econ, 20 Pych, 50 Labs
3 Write in
Let me point out the advantages of 20% Pych, first off it will passicy Drones in Pi Square, Apolyton Prime and Logic Loop alowing these bases to use ALL workers and work an additonal forest each. But the biggest benifit is that we can delay the production of Hologram Theaters in all these bases. Instead we can begin a Crawler in each next turn and spit them out at a nice rate. These can bring in a substantial quantity of minerals and put is within striking distance of our next Secret Project which we may under time preasure to build.
Also we can likly bring captured bases to productivity sooner as we will have an additonal drone calmed by Pych plus 2 from a Rec Comons and one Police we can control a population up to 4 without doctors. The addtional works can often compensate for much of the energy consumption.
We do have a reduction in Econ output as we go to 30 rather then 50 and we stop using Tecnicians in Logic Loop (unless more B-Drones strike). Our Research though will remain unaffected at 50% so we get SFF in the same number of turns.
What ever choice wins the Poll I will plan accourdingly and produce Internal orders consistent with so lets try to get this figured out asap.
OPPPS forgot to actualy put the Poll in and I dont seem to be able to add it with editing, just write your responses OK

Thread title edited by Drogue for spelling: Pych->Psych and Alocation->Allocation, and added an "official" symbol, since there is no poll and I wanted to make this stand out for easy referance. Hope Impaler doesn't mind
But the philosophical babble aside
it are at least the results I got yesterday in SMAX. The slight decrease in labs is probably due to IIRC 4 or 8 % inefficiency hit we get by going 30% economy and 50% labs.
I got others. Could you please make a list of the doctors you could put to the field as a consequence of 20% psych? I'll do the same when I can access SMAX, and then we can see where the difference in our simulation lies. Also, currently there is no b-drone in Pi Square. If there comes one, we can reexamine the need for 20% psych. But right now it's not need as far as I can see.
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