Manic and I seem to have reached an impass on what to build in the Pi Square area.
I propose a farm/solar combination that can bring in 2/1/2 (build on a river).
Manic Proposes a Forest (also built on a river) for 1/2/2
I belive the farm/solar combination to be superior because it maintains our population growth and because its rolling still manages to bring in half the minerals the forest dose. By maintaining 3 surpluss Nuts in Pi Square we can quicky gain an addition population which can harvest from yet another such farm giving still more of the precius minerals that a forest though semingly providing in the short run will actualy cost us in the long run do too its low Nut output. As we are unlily to have access to TreeFarms or Bore Holes for some time we would esentialy be halting or nearly halting the bases growth by continuing to build and work forests as their are no additional Nut/Forest combinations to use. In addition consider that farm/solars can bring in an additional energy each which will offset the maintance of Holo Theathers which we must build in any event.
Manic Proposes that we move a worker off of the 2/1/2 tile currently being worked and onto this new forest when built to slow down the bases growth which is scedualed for 10 turns if we assume that we will be taking Democracy in 2150 after we take it from PEACE then growth would be accelerated. Asiming the rediced Nut intake comes in 4 years the base would grow 7 turns from now. This new worker will have to be a doctor untill we build a Holotheather so surpluss Nuts are 0 and the base is frozen untill TreeFarms come along. Once these are built the worker is freed up and can I presume works another forest. This would yeild an out put of +3 minerals and +2 energy (both forest are ofcorse on rivers). Growth could be faster if we build Recycling tanks, unfortunatly they get shoot down every time I propose them
If we go with my plan though the base can grow in 6 turns, again this worker is temporarily a doctor. Surpluss Nuts would remain 3 alowing the base to grow again in aproimatly 14 turns. Before that it will be bringing in +1 minerals and +2 energy above current intake. After growth it will bring in +2 minerals and +4 energy (assuming we work a second 2/1/2). And it maintians growth beyond this point aswell. Admitedly more former time will be needed for farm/solar combo then for forests but as we dont have access to more advanced terraforming yet and likly wont for the 10 turns this will take to perform their is little else of value to do in the area, likly we will also be building more formers in preperation fo BoreHoles anyways.
Manic will likly wish to argue his side of the issue now, please refrain from voting untill he has had a chance to do so, The poll is set for 3 days, our turn will likly come and go before this closes though.
I propose a farm/solar combination that can bring in 2/1/2 (build on a river).
Manic Proposes a Forest (also built on a river) for 1/2/2
I belive the farm/solar combination to be superior because it maintains our population growth and because its rolling still manages to bring in half the minerals the forest dose. By maintaining 3 surpluss Nuts in Pi Square we can quicky gain an addition population which can harvest from yet another such farm giving still more of the precius minerals that a forest though semingly providing in the short run will actualy cost us in the long run do too its low Nut output. As we are unlily to have access to TreeFarms or Bore Holes for some time we would esentialy be halting or nearly halting the bases growth by continuing to build and work forests as their are no additional Nut/Forest combinations to use. In addition consider that farm/solars can bring in an additional energy each which will offset the maintance of Holo Theathers which we must build in any event.
Manic Proposes that we move a worker off of the 2/1/2 tile currently being worked and onto this new forest when built to slow down the bases growth which is scedualed for 10 turns if we assume that we will be taking Democracy in 2150 after we take it from PEACE then growth would be accelerated. Asiming the rediced Nut intake comes in 4 years the base would grow 7 turns from now. This new worker will have to be a doctor untill we build a Holotheather so surpluss Nuts are 0 and the base is frozen untill TreeFarms come along. Once these are built the worker is freed up and can I presume works another forest. This would yeild an out put of +3 minerals and +2 energy (both forest are ofcorse on rivers). Growth could be faster if we build Recycling tanks, unfortunatly they get shoot down every time I propose them
If we go with my plan though the base can grow in 6 turns, again this worker is temporarily a doctor. Surpluss Nuts would remain 3 alowing the base to grow again in aproimatly 14 turns. Before that it will be bringing in +1 minerals and +2 energy above current intake. After growth it will bring in +2 minerals and +4 energy (assuming we work a second 2/1/2). And it maintians growth beyond this point aswell. Admitedly more former time will be needed for farm/solar combo then for forests but as we dont have access to more advanced terraforming yet and likly wont for the 10 turns this will take to perform their is little else of value to do in the area, likly we will also be building more formers in preperation fo BoreHoles anyways.
Manic will likly wish to argue his side of the issue now, please refrain from voting untill he has had a chance to do so, The poll is set for 3 days, our turn will likly come and go before this closes though.
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