Aurora will be finished its supply crawler next turn... we need something to build after it. Note that production is at 5 minerals per turn.
Scout patrol: 8 minerals
Colony pod: 24 minerals
Formers: 16 minerals
Crawlers: 24 minerals
Probe Defense: 16 minerals
Recreation Commons (base will encounter drone problems in 5 turns if not built): 32 minerals
Laser Skimship (2-2-4): 16 minerals
Vote now.
Scout patrol: 8 minerals
Colony pod: 24 minerals
Formers: 16 minerals
Crawlers: 24 minerals
Probe Defense: 16 minerals
Recreation Commons (base will encounter drone problems in 5 turns if not built): 32 minerals
Laser Skimship (2-2-4): 16 minerals
Vote now.
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