Well, the issue has come up again. Next turn the crawler will start providing extra minerals to Logic Loop, in the process removing our ability to work the 1/5/0 tile. Here are out options...
2/1/0 tile... best for growth, with some extra minerals as an afterthought
2/0/1 tile... best for growth, with some extra energy as an afterthought
1/1/3 tile... best overall tile, and best for energy
Just some notes:
Not matter which of these tiles we choose, growth will be in 5 turns.
2/1/0 tile... best for growth, with some extra minerals as an afterthought
2/0/1 tile... best for growth, with some extra energy as an afterthought
1/1/3 tile... best overall tile, and best for energy
Just some notes:
Not matter which of these tiles we choose, growth will be in 5 turns.
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