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  • Secret Project Problems!!!

    I just noticed the Hive has started production on both the Humane Genome Project and the Planetary Transit System. Was that already the previous year? I hope they haven't accumulated enough crawlers to build it in just a few turns. If they would get the HGP, our possibility to move to FM and to pop boom would fall in the water. Any plans to speed up the SP production, besides moving that AP crawler to Logic Loop asap? And what to do if they get the HGP first?

    Edit for spelling error.
    Last edited by Maniac; September 13, 2003, 11:06.
    Contraria sunt Complementa. -- Niels Bohr
    Mods: SMAniaC (SMAC) & Planetfall (Civ4)

  • #2
    That would be a problem...

    I've submitted orders to move the crawler to logic loop and begin harvesting minerals... would it be better to disband it?

    BTW... I would suggest using the unit workship to design the Synthmetal Supply.
    Comrade Corellion, Secretary of Science and Social Engineering for the Human Hive in the Alpha Centauri Police State Game (ACPSG).
    Function Corelli Omega-9, Internal Affairs Function (Terms 110, 101, 100, 011, and 010) and Advisor on Foreign Affairs (Term 001) for the Cybernetic Consciousness in the Alpha Centauri Democracy Team Game (ACDTG).
    The needs of the many outweigh the needs of the few, or one.

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    • #3
      Originally posted by Corellion
      would it be better to disband it?
      I guess so.
      Contraria sunt Complementa. -- Niels Bohr
      Mods: SMAniaC (SMAC) & Planetfall (Civ4)

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      • #4
        Should we prototype synthmetal soon, so that our crawlers can become more efficient?
        Comrade Corellion, Secretary of Science and Social Engineering for the Human Hive in the Alpha Centauri Police State Game (ACPSG).
        Function Corelli Omega-9, Internal Affairs Function (Terms 110, 101, 100, 011, and 010) and Advisor on Foreign Affairs (Term 001) for the Cybernetic Consciousness in the Alpha Centauri Democracy Team Game (ACDTG).
        The needs of the many outweigh the needs of the few, or one.

        Comment


        • #5
          Upgrading normal crawlers to synthmetal crawlers only gives us an extra 16 minerals right now. That's too little compared to the cost for upgrading. IIRC upgrading crawlers for SP rushing purposes only becomes profitable when you have at least plasmasteel armour and can add a special ability.

          Edit: We could always hope for the best and do nothing, hoping the Hive can't build the HGP in the next four years. But with Kody's and Voltaire's "inventive research methods", who knows they know somehow we are about to finish the HGP, and they are rushing for it too.
          Another possibility is to include a short article in the next 3D saying we plan to build the HGP, as that would make us a stronger faction and a better ally, and hope they take the hint and build eg the Virtual World (to screw up the PUT ) instead. But from Voltaire's PMs to Drogue, I get the impression the Hive is very opportunistic, and doesn't care a damn about us.
          Last edited by Maniac; September 13, 2003, 12:01.
          Contraria sunt Complementa. -- Niels Bohr
          Mods: SMAniaC (SMAC) & Planetfall (Civ4)

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          • #6
            Would it be so bad if we missed the HGP??
            The VW is slightly better IMHO and it doesn't take that much longer to build.... explain me

            (the 3D idea seems like a good one tho)

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            • #7
              Both are good. I don't really mind to be honest. Go for the HGP, although I would say crawl with the crawler and not disband, and if we can't get it, go for the VW. I would be against putting that into 3D personally, tells others too much. However we could put an article about us going for soemthing else useful and see of they go for that to try to get it before us, thinking they ahve time for the HGP?
              Smile
              For though he was master of the world, he was not quite sure what to do next
              But he would think of something

              "Hm. I suppose I should get my waffle a santa hat." - Kuciwalker

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              • #8
                Phenix, you raise a valid point. Let me repost an argument I made way back when we were discussing what SP we should aim for. Then it was HGP<->WP, but the principles still count.:

                Being democratic and planned, and building CCs is the easy way of pop-booming, at least for factions which don't have a growth penalty. But we do. So besides those three conditions, we also need to have Golden Ages. And with planned, those are quite hard to get. Also there is the disadvantage that any psych point beyond 2 times the base size are ignored. For example if the base size is 6, only 12 psych points have an effect, even if you would produce 20 of them. This fact makes it impossible to popboom if we would have B-drones ("very unhappy citizens" created by expansion etcetera), as than we would be unable to create enough talents to make half of our base talented. The only way to get enough talents anyway in the early/mid-game is by building the HGP.

                So the choice is the following when determining what SP to aim for: Do we choose for faster terraforming and the inability to popboom, or do we choose for popbooming but normal terraforming speed?
                If we don't build the WP, we will have equal terraforming speed as five other factions. Only one faction will have an advantage over us. But if we don't build the HGP, we will face no less than three human factions (not the Pirates, but they have faster growth due to kelp farms) that have the ability to popboom, contrary to us. Anyone familiar with popbooming knows that it can triple your production, economy and labs in a matter of years. The WP's effects are also big, but not thàt big. So when faced with the choice between an advantage we have over the other factions, or a *crucial* advantage we don't have, but all the other humans do, then the choice is simple for me. If we didn't have the growth penalty, I'd gladly vote for the WP. But since we're playing the CyCon, HGP is the way to go IMO.
                In short, the advantages of the Human Genome Project are:
                • It will allow us to pop boom - giving us a tremendous production and energy increase - which will be nearly impossible without that SP.
                • It will allow us to switch to FM much earlier - without having to build rec commons in each base first - which again would give us a tremendous energy increase.

                Opposed to that is the Virtual World which saves us:
                • the need to build hologram theatres, as network nodes get its uses. But we haven't got even one network node right now, so for the moment that project is useless.
                • Not having to build a hologram theatre saves us 60 minerals, and a yearly upkeep costs of 3 credits. Though that are a significant advantages, it is virtually nothing compared to the benefits of earlier free market and above all population booming.


                ***

                Anyway, I have another possible idea to beat the Hive to the HGP.
                What if this turn we switch production in Logic Loop to the Planetary Transit System? Unless the Hive would be somehow aware of our devious plans, I think the normal reaction should be that they try to complete the PTS before us, and use any crawler they have to rush the PTS and not the HGP. Then, while they are rushing the PTS, we could simply switch production from the PTS to the HGP the turn right before it is completed, leaving them unable to do something against it.

                Edit: I see Drogue made a similar suggestion.


                But if we don't get the HGP, I think we should still aim for the PTS, and not the VW. Let me explain why.

                As said before, the Virtual World has as advantages that it saves us 60 minerals per base, and 3 annual credits per base, at least in the bases where we have built a network node (which is none at the moment).

                Compare to that the Planetary Transit System. Any newfounded base starts at size 3, and all already existing bases under size 3 increase to size 3. Added to that is the smaller but still existing benefit that any base of or under size 3 has one less drone. That is half the advantage we would get from the Virtual World, if we had network nodes everywhere at least...

                Let's review that a bit more detailed for its consequences.

                All new (and already existing) bases jump to size 3. So in a way for every colony pod we build, we actually get three colony pods in return. A colony pod costs 30 minerals. We get two free CPs, added together 60 minerals. So for every base we build, we get as many free minerals as we would gain by building the VW and constructing network nodes in those bases. So that advantage of the VW is equal to that of the PTS.

                However those two extra CPs/population points aren't just static things. They produce resources. Let's assume the forest as our standard terraformation at the moment. That produces 1-2-1. Let's not count the nutrients as those are necessary to support the population points, and let's also assume we aren't under FM which would give us an extra energy per population point. But even then the two extra population points we get from the PTS still produce 4 minerals and 2 energy per year, which we wouldn't get without the PTS. That is way more than the 3 energy we save per base from building the VW.

                There's also the more general consideration that, if we don't get the HGP, we won't be able to popboom. As a consequence we can't count on a small amount of very large bases like all other factions. Instead, due to our slower growth, to stay competitive we would have to count on building large amounts of small bases. We would have to ICS in other words. The PTS will provide extra strength to that tactic.
                Last edited by Maniac; September 14, 2003, 11:15.
                Contraria sunt Complementa. -- Niels Bohr
                Mods: SMAniaC (SMAC) & Planetfall (Civ4)

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                • #9
                  I think the following are worth pointing out in this debate:

                  1) Building the VW will deprive the PUT of it... and it is a very important project for them. Considering we and the PUT seem natural-born enemies, depriving them of this might be a good idea.

                  2) You listed two advantages for the HGP, namely the ability to pop-boom and the ability to switch to FM earlier. However, I must point out that these benefits are mutually exclusive. If we switch to FM, we lose the +2 growth planned gives us, and we are unable to pop-boom. If we leave it as planned, we don't get the extra energy from FM. Granted, we can always get our pop-booming over with under planned, then switch to FM.

                  I'm not yet passing judgement, but these are important points which need to be brought up and seem to have been ignored.

                  *Editted for spelling
                  Last edited by Corellion; September 14, 2003, 13:30.
                  Comrade Corellion, Secretary of Science and Social Engineering for the Human Hive in the Alpha Centauri Police State Game (ACPSG).
                  Function Corelli Omega-9, Internal Affairs Function (Terms 110, 101, 100, 011, and 010) and Advisor on Foreign Affairs (Term 001) for the Cybernetic Consciousness in the Alpha Centauri Democracy Team Game (ACDTG).
                  The needs of the many outweigh the needs of the few, or one.

                  Comment


                  • #10
                    1)
                    I think we should think of our own benefit first before considering the luxury of depriving another faction. Also, if we built the HGP or PTS, chance is the Hive will switch one of their SPs to the VW, doing the depriving job for us.
                    Also, we haven't even met the PUT. I wouldn't want to call them our natural enemies already, certainly not now our contacts with the Hive might not be so good as hoped. If we built the VW, we will make ourselves the natural target of the PUT. Again better then to let the Hive be the PUT's target, and let us build our preferred project.

                    2)
                    Your last sentence gives the solution to your concern. Standard tactic is to prepare for pop booming (by building creches, crawling nutrients...) under FM and then switch to Planned for a decade or so to popboom, after which one switches back to FM.
                    Contraria sunt Complementa. -- Niels Bohr
                    Mods: SMAniaC (SMAC) & Planetfall (Civ4)

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                    • #11
                      Alright, just thought I'd bring those points up.
                      Comrade Corellion, Secretary of Science and Social Engineering for the Human Hive in the Alpha Centauri Police State Game (ACPSG).
                      Function Corelli Omega-9, Internal Affairs Function (Terms 110, 101, 100, 011, and 010) and Advisor on Foreign Affairs (Term 001) for the Cybernetic Consciousness in the Alpha Centauri Democracy Team Game (ACDTG).
                      The needs of the many outweigh the needs of the few, or one.

                      Comment


                      • #12
                        OK, I concur with the suggestion of changing production to the PTS.

                        I don't think we can lose something by doing that and it will be interesting to see the Hive's reaction...

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                        • #13
                          The Hive built both the PTS and HGP. We seem pretty much screwed. With the Angels building three merchant exchanges, the Believers building two Virtual Worlds and a PUT probably wanting to build the VW as well who knows we won't even be able to build the VW and we'll be stuck with a base of eg 150 mineral accumulated with nothing to do with it.
                          Contraria sunt Complementa. -- Niels Bohr
                          Mods: SMAniaC (SMAC) & Planetfall (Civ4)

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                          • #14
                            Damn, they really got us there

                            OK, this is only a wild idea and it probably isn't possible but i'll tell you anyway:

                            could we switch reseach to Doctrine:Initiative right after we buy/trade for Doc:Flex??
                            The MCC would then be our backup project in case both the VW and the ME get built before we finish...

                            but we probably can't switch directly to Doc:Ini

                            anyone else got a suggestion?? we need to react quick... maybe just put all efforts in rushing the VW??

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                            • #15
                              I've more or less promised PEACE we'll switch to Ethical Calculus after we get DocFlex.
                              Contraria sunt Complementa. -- Niels Bohr
                              Mods: SMAniaC (SMAC) & Planetfall (Civ4)

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