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  • Internal Affairs Function's Office

    All functions wishing to file suggestions/improvements/complaints in any matters concerning the Internal Affairs of the Cybernetic Consciousness may do so here. Such matters include:

    - Terraforming strategy (general or specific)
    - Base production
    - Base resource allocation
    - Research and science
    - Base construction location

    ... among others. This is a forum for discussion, and thus no idea shall be censured in this thread.

    Edit by Mani Alpha-3 for his own convenience:

    Science thread

    Base Name Suggestion Thread
    Last edited by Maniac; September 17, 2003, 12:33.
    Comrade Corellion, Secretary of Science and Social Engineering for the Human Hive in the Alpha Centauri Police State Game (ACPSG).
    Function Corelli Omega-9, Internal Affairs Function (Terms 110, 101, 100, 011, and 010) and Advisor on Foreign Affairs (Term 001) for the Cybernetic Consciousness in the Alpha Centauri Democracy Team Game (ACDTG).
    The needs of the many outweigh the needs of the few, or one.

  • #2
    Re: Internal Affairs Function's Office

    Thread topped

    Originally posted by Corellion
    no idea shall be censured in this thread.
    Unless it annoys me Why of course, we censure nothing in the CyCon
    Smile
    For though he was master of the world, he was not quite sure what to do next
    But he would think of something

    "Hm. I suppose I should get my waffle a santa hat." - Kuciwalker

    Comment


    • #3
      So should I choose Doc:Flex next turn as our tech?
      Contraria sunt Complementa. -- Niels Bohr
      Mods: SMAniaC (SMAC) & Planetfall (Civ4)

      Comment


      • #4
        IMHO, yes. Although we do owe PEACE Ethical Calculus. I'm thinking either we go Doc Flex, Eth Calc, Gene Splic, Non Math, or we go Doc Flex, Non Math and war with PEACE (all deals off during Vendetta). The last is very sneaky though, so maybe no good idea?
        Smile
        For though he was master of the world, he was not quite sure what to do next
        But he would think of something

        "Hm. I suppose I should get my waffle a santa hat." - Kuciwalker

        Comment


        • #5
          I should prefer D:Flex, EthCalc, GenSplic, High Energy Chemistry & Synthetic fossil fuels. If they moan, we're one tech from D:AP when they can shove it, and 3 techs (at most) from MMI, when everyone can shove it

          C
          Play hangman.

          Comment


          • #6
            I think we unanimously agree that Doc: Flex should be our next tech. I would post a poll about the tech after that, but chances are conditions will have changed, so I'll hold off for a while.
            Comrade Corellion, Secretary of Science and Social Engineering for the Human Hive in the Alpha Centauri Police State Game (ACPSG).
            Function Corelli Omega-9, Internal Affairs Function (Terms 110, 101, 100, 011, and 010) and Advisor on Foreign Affairs (Term 001) for the Cybernetic Consciousness in the Alpha Centauri Democracy Team Game (ACDTG).
            The needs of the many outweigh the needs of the few, or one.

            Comment


            • #7
              A special report from the Office of the Internal Affairs Function.

              We need more money.

              This has been a special report from the Office of the Internal Affairs Function.
              Comrade Corellion, Secretary of Science and Social Engineering for the Human Hive in the Alpha Centauri Police State Game (ACPSG).
              Function Corelli Omega-9, Internal Affairs Function (Terms 110, 101, 100, 011, and 010) and Advisor on Foreign Affairs (Term 001) for the Cybernetic Consciousness in the Alpha Centauri Democracy Team Game (ACDTG).
              The needs of the many outweigh the needs of the few, or one.

              Comment


              • #8
                Is this road plan ok for connecting Poly Prime to Logic Loop?

                Concerning the south, I'm in doubt between two routes. The left one could work, but then I would need to move the two formers a long way after they completed planting a forest on the nutrient square NW of Aurora. The eastern route involves removing fungus though, which takes a long time as well. And the believer chopper forms a problem as well. So where should the road lie?
                Contraria sunt Complementa. -- Niels Bohr
                Mods: SMAniaC (SMAC) & Planetfall (Civ4)

                Comment


                • #9
                  Er, sorry... I didn't read this before posting my question regarding the roads in the Prime Function's Office. I'll repost them here.

                  Looks good, but I was wondering if we should not build the LL - AP road to be one tile west. To do so would make the trip quicker, but would require one additional tile of terraforming. What does everyone think?

                  Regarding the South, I think the western route is the best choice. It makes for a more direct route south, and the more direct route east can be taken care of as we fill in bases in that direction. But then again, we could always leave BB unconnected from the others while we concentrate on resource improvement.
                  Comrade Corellion, Secretary of Science and Social Engineering for the Human Hive in the Alpha Centauri Police State Game (ACPSG).
                  Function Corelli Omega-9, Internal Affairs Function (Terms 110, 101, 100, 011, and 010) and Advisor on Foreign Affairs (Term 001) for the Cybernetic Consciousness in the Alpha Centauri Democracy Team Game (ACDTG).
                  The needs of the many outweigh the needs of the few, or one.

                  Comment


                  • #10
                    Looks good, but I was wondering if we should not build the LL - AP road to be one tile west
                    That's indeed a valid possibility I considered as well. For the record, the advantages I saw in the route one tile to the east were:
                    1) as you said, it takes one less tile that needs to be roaded, as the energy tile road can be both used for the AP-Zetaris highway and the AP-LL highway.
                    2) I was thinking, after a road was built there, to plant a forest on the tile N-NE of LL, as LL is about to grow to size 4, and minerals are the main priority now. It would be a waste to plant a forest on the rolling&rainy tile N of LL.
                    Contraria sunt Complementa. -- Niels Bohr
                    Mods: SMAniaC (SMAC) & Planetfall (Civ4)

                    Comment


                    • #11
                      We quickly need new base locations as two CPs are about to be completed. And instead of polling for each new base individually, how about we already plan ahead all the base locations on our continent? After all, we have already fully explored the south. The east is less certain of course. That unexplored land could just be a peninsula, or an isthmus towards another large landmass.
                      I'll try to make a proposal myself tomorrow. But other suggestions are certainly more than welcome! (saves me lots of work )
                      Contraria sunt Complementa. -- Niels Bohr
                      Mods: SMAniaC (SMAC) & Planetfall (Civ4)

                      Comment


                      • #12
                        Can we put one west of Apolyton Prime in the nice 6 square rainy section? Don't really care which square so long as it's not coastal or on the nut square (although I think that means only one square, can't see a turn to check atm sorry).

                        C
                        Play hangman.

                        Comment


                        • #13
                          In the east I had the proposal below in mind. The green squares are where I'm in doubt between two base locations. There is some overlap in here, but the advantage is it gives each base access to some bonus squares.




                          Much less overlap in my southern proposal. The south are mostly dry wastelands. Not worth it to build many bases there. I thought about using one of those close base spacing techniques, but that wouldn't work well either there because those lands are too thin and stretched out, disallowing a consistent base lcation pattern.



                          A base in the west could be handy as well to make use of those rainy squares, and to have a good base to probe/attack Alexandria. Of course PEACE could probe us as well, so we'd need strong probe defences first. I indicated three possible locations. Chaunk suggested a non-coastal base, but the non-coastal rainy square are fungal.

                          Contraria sunt Complementa. -- Niels Bohr
                          Mods: SMAniaC (SMAC) & Planetfall (Civ4)

                          Comment


                          • #14
                            First: Sorry I've been neglecting my duties these past few weeks, but I've been busy packing up my stuff to head off to university.

                            Second: I agree with this proposal, as it seems to make the most of our available space. Let's try and rush the colony pods out ASAP.

                            As for my opinions (and suggested order of building)...

                            1) BB: Northmost southern screen base
                            2) A: Southmost eastern screen base
                            3) Northmost western screen base
                            4) Northmost decided eastern screen base

                            After that, we can allow for changing circumstances (exploration) before making decisions.
                            Comrade Corellion, Secretary of Science and Social Engineering for the Human Hive in the Alpha Centauri Police State Game (ACPSG).
                            Function Corelli Omega-9, Internal Affairs Function (Terms 110, 101, 100, 011, and 010) and Advisor on Foreign Affairs (Term 001) for the Cybernetic Consciousness in the Alpha Centauri Democracy Team Game (ACDTG).
                            The needs of the many outweigh the needs of the few, or one.

                            Comment


                            • #15
                              CP sent to your requested location.

                              Anyway, may I make the suggestion for next turn to plant a forest on the tile N-NE of Logic Loop, where that former currently is?
                              Contraria sunt Complementa. -- Niels Bohr
                              Mods: SMAniaC (SMAC) & Planetfall (Civ4)

                              Comment

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