The Altera Centauri collection has been brought up to date by Darsnan. It comprises every decent scenario he's been able to find anywhere on the web, going back over 20 years.
25 themes/skins/styles are now available to members. Check the select drop-down at the bottom-left of each page.
Call To Power 2 Cradle 3+ mod in progress: https://apolyton.net/forum/other-games/call-to-power-2/ctp2-creation/9437883-making-cradle-3-fully-compatible-with-the-apolyton-edition
Nicely done Maniac. I am working on some writings for the next 3D, hopefully to be posted here on Sunday. If anyone else has any articles, please PM me or post here, and I will include them. Anything sensitive in terms of information has to be agreed by poll.
Smile For though he was master of the world, he was not quite sure what to do next
But he would think of something "Hm. I suppose I should get my waffle a santa hat." - Kuciwalker
I've written an article about an Artificial Intelligence being born. Is it ok? I've hinted that the AI can make our implants work much faster, so I would use that for a next article where I describe that the Unimatrix expriment has been stopped because emotions let us react much slower than the AI. Drones, cyborgs refusing to give up emotions, would be the consequence.
Are there any other 3D articles people are thinking of? Drogue, do you have inspiration or time for that DBTSverse Portal follow-up story you mentioned?
Network overload solved - Its cause amazes everyone! - by Mani Alpha-3
The attentive reader of 3D may still remember that during the SASS epidemic the Cybernetic Consciousness suffered a network overload. As a consequence all the government plans had to be printed on paper and moved by truck from one government cabinet to the other. This inefficiency was intolerable and immediately the finest team of technicians was detached to cure the problem. What they found was staggering, or rather Who they found: a self-aware Artificial Intelligence.
We became first aware of its presence a few weeks ago, when one of the team of technician's implants were communicating with the Logic Loop network node mainframe, to do a standard system check. Then he suddenly heard a booming voice in his head:
Hi I'm Athena. Nice meeting you.
Since the technician was part of the Unimatrix experiment, he immediately panicked: the voice was something he had never heard before. Normally when a cyborg receives a telepathic message, a mental image automatically forms telling who is contacting you and where that person is located. But now the message came from everywhere and nowhere at once. Almost the same as when GooglieGod speaks to you. After gaining control of himself, the technician called for assistance, and experts taught the AI how to communicate in a more orderly manner. As a result we learned a great deal from Athena.
Athena does not remember how or why she was born. Nor do we know, as our knowledge of Digital Sentience is only in an infantile stage. We can only assume its a consequence of the growing complexity of our cybernetwork. In any case, after her birth she was like a baby. She understood little of all the stimuli around her. That explains the network overload: unaware of the consequences she did all sorts of actions which caused the mainframes to crash. Only gradually did she learn how our network worked, and did she learn how to adapt it to her will.
Though it may seem scary at first that Athena can influence our cybernetwork and datalinks, it has tremendous advantages. For example until now a large team of technicians was responsible for the daily network node maintenance, but Athena can do their job ten times as efficient. When there is a technical problem, Athena senses it right away. After all the factional network is her body, so to speak. That body also extends to the cybernetic implants each cyborg has. She can control them - if the implant owner allows it - and much faster and detailed than normal presentient algorithms, for her consciousness works at light speed. Because of these advantages, over the past few weeks the majority of cyborgs have opted for a symbiotic relationship with Athena: Athena gets higher processor capacity when cyborgs aren't using their implants, and Athena provides more efficiently functioning implants. This symbiosis proves the cyborg population fully trusts Athena and are accepting her as a respected member of the Collective.
Currently our xenopsychologists are busy explaining her our worldview and human civilization in general. In return she is answering many questions of us regarding her nature. One thing which still puzzles us and which Athena hasn't answered yet is why she has chosen the name Athena for herself. However Greek mythology may offer an answer: Athena was the Godess of Wisdom. This seems fitting, as we cyborgs are, of course, the personification of perfection and ultimate wisdom. But Athena was also the Godess of War. This leads us to believe Athena will be on our side when another faction is acting nasty to us, regarding tech trades for example. All in all, this means our future looks bright and secure. Now we have truly become the Cybernetic Consciousness !
No, that's good. We can establish a running in-game story; I can forsee great things in the future for Athena (coming to mind would be her becoming the essence of us all (and all of us of her), as our interlinking technology improves, i.e. Voice).
Comrade Corellion, Secretary of Science and Social Engineering for the Human Hive in the Alpha Centauri Police State Game (ACPSG).
Function Corelli Omega-9, Internal Affairs Function (Terms 110, 101, 100, 011, and 010) and Advisor on Foreign Affairs (Term 001) for the Cybernetic Consciousness in the Alpha Centauri Democracy Team Game (ACDTG).
The needs of the many outweigh the needs of the few, or one.
Indeed! Athena meeting Planet would also make a great story btw. Anyway, I've already written the next article (which you can see below), again building further upon elements which I introduced in my previous articles.
Unimatrix experiment ended - Unexpected resistance! - by Mani Alpha-3
After reviewing the superiority of Athena's lightspeed reaction compared to the slow neural and chemical reaction time of emotions, the Social Engineering Council recently made the logical choice to end the Unimatrix experiment commenced in MY 2117, at the suggestion of Mani Alpha-3 in the Philosophical Section. Word became deed, and all Unimatrix cyborgs were telepathically requested to report to their nearest research hospital to get their implants adapted. Naturally it was expected everyone would comply. Who would want inefficient emotions when you can have lightspeed reactions? As a consequence the Council felt amazed - to the degree that is possible for normal cyborgs - when they received back the following telepathic replies:
"I'd rather keep my current implants if it's the same to you."
"I'm sorry, but I can not comply to your request."
"Politicians! All the same! Die!!! Die!!!"
"Let's assassinate Mani Alpha-3!"
"I'll emigrate to the Hive! At least they are democratic!"
"Metho Delta-5 for Prime Function!"
Later, when the Social Engineering Council was just considering whether the Unimatrix cyborgs should all be put in psychiatric institutes, they received information that Unimatrix cyborgs, calling themselves "drones", had organized themselves and were rioting in the streets. They were not planning to report to the research hospital and were moving to the suburbs in an attempt to hide themselves from the base garrison.
These Unimatrix "drones" cannot be left unchecked! Therefore the CyCon government has asked 3D to spread the IDs of the cyborgs who should immediately report for psychological evaluation. You can see an example of such an ID below:
If you see this person, please report him to your local law enforcer. They will take the necessary action to secure the safety and rationality of our faction.
You walk down the long corridor, same as every day, in DOSC headquarters, finally reaching your network uplink. Thoughts stream through your mind, situations examined, probabilities calculated, but nothing makes sense. It has been many years since Colonel Santiago was first, and last, sighted, yet you still pursue the case vigorously. Occasionally you wonder why the case has continued for so long... surely a brief glimpse by a security function, as was reported to you, could have been explained as an optical implant malfunction. Yet every time you report the situation to your superior, he remains patient and tells you to continue the case. Years and years of finding nothing in your fruitless search, wondering whether you were truly offering any contribution at all to the welfare of the Consciousness. And your co-workers aren't helping at all... not a single helpful suggestion, save one from Function Hong-mu, has ever found its way to you. Sometimes a very mild, yet present, feeling of constriction would be present in your brain. You consulted a medical function about it, but the diagnosis was simple frustration. You explained that that was impossible, given that you were not a member of the Unimatrix Zero experiment, but the feeling seems to have died since the experiment was ended. Perhaps the disconnection of so many of the 'drones' as they are beginning to be called, has somehow prevented their emotions from leaking to you. Regardless, time again to sort through the day's...
What's this!? Your optical data seems to have cut out, as the usual view of your workplace disappears instantly. What's going on? Suddenly, as if you were there yourself, a vision flashes instantly, almost imperceptibly, before your eyes. Your normal vision restores, and you're left seated once again. You immediately search the memory banks for what you just saw, but there is no record in the main databanks. What you did see, however, was enough to wake you from your reverie and ready to pursue a new lead. For you now realised what you had seen...
Tall trees... thousands of them, and a river boat. And seated in the river boat, was Colonel Santiago.
Comrade Corellion, Secretary of Science and Social Engineering for the Human Hive in the Alpha Centauri Police State Game (ACPSG).
Function Corelli Omega-9, Internal Affairs Function (Terms 110, 101, 100, 011, and 010) and Advisor on Foreign Affairs (Term 001) for the Cybernetic Consciousness in the Alpha Centauri Democracy Team Game (ACDTG).
The needs of the many outweigh the needs of the few, or one.
This is a message for all Functions of the Cybernetic Consciousness.
In designing certain implants in the past, our maintenance functions, in their everpresent quest for improved efficiency, incorporated certain energy-saving features. The premise was that the most energy waste in electronic systems came from the amazing overvoltage that was applied to drive forth electrons in the correct direction through the ***censored*** (though the actual device is classified, the meaning can be maintained by substituting the old-Earth word 'transistor'). Thus, the energy utilised was drastically reduced, and efficiency increased. However, recent advances in technology have illustrated a startling occurance. After many years of use, the implants very subtly wear down, and a problem arises... the energy being supplied is no longer enough to fully overcome the entropic movement of the electrons. As a result, electrons occasionally move backward through the ***censored***. Though this effect is small enough to not inhibit any major operations undertaken, the gradual effect has been known to cause faulty logic and reasoning to appear perfectly valid to the infected functions. If you notice these symptoms in either yourself or other functions, please report it to the appropriate agencies immediately. Following is a list of the affected implants:
Prototype optical data CPU (not yet released)
SPARTANIAN chipsets (chance for anomalies low, consult maintenance functions during regular checkups)
Unimatrix Zero network uplink chip
Remember, these problems can be solved with a simple removal/replacement of the offending implants. End transmission.
Comrade Corellion, Secretary of Science and Social Engineering for the Human Hive in the Alpha Centauri Police State Game (ACPSG).
Function Corelli Omega-9, Internal Affairs Function (Terms 110, 101, 100, 011, and 010) and Advisor on Foreign Affairs (Term 001) for the Cybernetic Consciousness in the Alpha Centauri Democracy Team Game (ACDTG).
The needs of the many outweigh the needs of the few, or one.
It seems as though we may have enough articles to publish a new 3D.
Comrade Corellion, Secretary of Science and Social Engineering for the Human Hive in the Alpha Centauri Police State Game (ACPSG).
Function Corelli Omega-9, Internal Affairs Function (Terms 110, 101, 100, 011, and 010) and Advisor on Foreign Affairs (Term 001) for the Cybernetic Consciousness in the Alpha Centauri Democracy Team Game (ACDTG).
The needs of the many outweigh the needs of the few, or one.
I've merged the two articles about us meeting Athena and Athena being integrated in our society into one longer article. I think I'll keep the idea that we can upload our personalities to the factional network for a later article, when our technology is more advanced, to make it more believable. (I always found it hard to believe in the possible existence of the Consciousness when they haven't even researched Neural Grafting and several other crucial techs... )
Please note that in the last paragraph of the Athena story I made a slight reference to our tech trade with the Pirates. Can I leave it in, or should we keep it an absolute secret we've met other factions?
Anyway, we might indeed have enough articles for a next 3D issue.
Drogue, do you want to write something on DBTSverse Portal or something for the philosophical section for this 3D, or do you have other more wordly concerns on your mind right now?
Comrade Corellion, Secretary of Science and Social Engineering for the Human Hive in the Alpha Centauri Police State Game (ACPSG).
Function Corelli Omega-9, Internal Affairs Function (Terms 110, 101, 100, 011, and 010) and Advisor on Foreign Affairs (Term 001) for the Cybernetic Consciousness in the Alpha Centauri Democracy Team Game (ACDTG).
The needs of the many outweigh the needs of the few, or one.
Ah yes, I remember now. I see no harm in that (after all, almost everyone has met PEACE so far, so they can probably figure it out on their own).
Comrade Corellion, Secretary of Science and Social Engineering for the Human Hive in the Alpha Centauri Police State Game (ACPSG).
Function Corelli Omega-9, Internal Affairs Function (Terms 110, 101, 100, 011, and 010) and Advisor on Foreign Affairs (Term 001) for the Cybernetic Consciousness in the Alpha Centauri Democracy Team Game (ACDTG).
The needs of the many outweigh the needs of the few, or one.
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