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  • Agreed on the peace treaty. Regarding the commlinks, I'm not too interested in trading for them. We will see a council fairly soon, and the AI comm links are not that valuable in any case. The one technology we do want in any case is Applied Physics, but we can get it also from the PEACE. Anyway, have we been in any diplomatic contact with the Hive or the PEACE lately?

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    • None that I'm aware of.
      Veni Vidi Castravi Illegitimos

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      • Hi AgentSubversion,

        You say nothing is happening in PUT. I was wondering therefore wondering, have Archaic and GT announced I sent this diplomatic communiqué to your faction a few days back? I'm sorta disappointed we haven't heard anything back yet.


        Was a PM i got today.
        So, uh.
        Hmmmmmm......
        Can I summerize and respond? Is someone gonna?
        Can I help do something?
        Agent Subversion out

        Comment


        • Ok, then, we should probably figure out what we should say in response to Maniac's PM (and see about playing the turn; is anyone else willing to do it, or shall I?).

          Currently, the opinions expressed have been:

          Me: Accept the treaty, and se about setting up trades;
          Archaic: Same as me;
          Minute Mirage: Same, but focus on getting techs.

          So, unless someone has an objection, I'll write Maniac back saying that we accept their treaty and we'd like to know what techs they have to trade.

          Comment


          • Do it
            Agent Subversion out

            Comment


            • Remember that email we got from the PEACe a couple of weeks ago? Herc just emailed me again asking for a reply, which we enver gave, or discussed. I've emailed him back saying we'd like to trade techs and possibly commlinks, and we'll get back to him in a couple of days. Please post your thoughts on exactly what our response should be.

              Comment


              • Archaic notified me that he is going to have very limited internet access until the start of December. He has gone over his bandwidth cap at home, so he's unable to even connect here for the time being.

                GeneralTacticus, will you be taking our ambassador duties for the time being? As far as I know, we have never responded to the Hive regarding their proposed tech trade, so I'd say it's time to do that, too.

                As for the PEACE, I'd be interested in trading techs, namely Applied Physics. I'd also apologize for not answering them sooner and assure that we still wish to remain pact mates.

                Regarding the tech trades, before we choose which techs we want, it's essential that we decide on our tech beelines. Adam and I had some discussion on this in the research thread, but I'd like for the others to say their opinion too.


                As for the current turn, who's going to play it? I'll probably try to get some recommendations posted soon.

                Comment


                • Alrighty!
                  I'll... continue.. ummm.. waiting.

                  I DO spend about 4 - 8 hours a day online...
                  Agent Subversion out

                  Comment


                  • We can always use more turn-players... would you like to be one? Would anyone object to him being one?

                    Comment


                    • OK, here are my recommendations for the turn:

                      First off, I'd make the switch to Planned and start the pop boom. The booming bases are Budushii Dvor, Monitoring Station, University Base, Mir Lab and Otkrietia-Discovery.

                      Monitoring Station:

                      Children's Creche finished here. There are a lot of choices for the next production, but I'd pick Research Hospital. The base will grow next turn, and would enter drone riots if we don't turn one worker into a doctor. I'd take the worker in (76,42) away, and change one of the crawlers (e.g. the one in (79,43)) to convoy nutrients in order to assure the +2 nutrients.

                      University Base:

                      I'd move the crawler from (78,40) to (77,41) and resume crawling minerals there. Likewise, the worker in (77,41) should be moved to (78,40). This base will also grow next turn, but we don't have to worry about the drone riots. A good idea for the next production would be a former, which we don't have an abundance of.

                      Mir Lab:

                      Crawler just finished here, I'd move it to (80,40) (a forest just spread here in my save) and start convoying minerals. Again, I'd build a Research Hospital next.

                      Zoloto-Gold:

                      Move worker from (79,37) to the just completed forest in (75,33). I'd also re-home the crawler in (80,34) and (try to) move it to square (79,35). The crawler in (80,36) should move to (80,34) and the worker in (79,35) should go to (80,36).

                      Koppernigk Observatory:

                      Crawler just finished here, I'd move it to (82,32) and start convoying minerals. Recycling Tanks would be a good choice for the next production.

                      Otkrietia-Discovery:

                      Hurry the Children's Creche for 14 ECs. This should make the base grow next turn, but drone riots should not be a problem yet.

                      Mendelev College:

                      Hurry one mineral for 2 ECs. This ensures that we can build to librarians in a row.

                      Academgorodok:

                      First citizen is a drone, change worker into a doctor. Alternatively, we can leave the worker on the monolith and rush the Recreation Commons for 30 ECs.

                      Gagarin Memorial:

                      First citizen is no longer a drone, put it to work on square (74,32).


                      Formers:

                      (76,34): Build a road.
                      (79,33): Accumulate terraforming by building a solar collector (for example).
                      (83,29): I'd move both formers to (86,30) and plant a forest there.
                      (79,37): Build a condenser.
                      (80,38): Move to (79,37) and build a condenser.

                      Other units:

                      The librarian in University Base should stay there.
                      The librarian in (70,41) should continue to Monitoring Station and stay there.
                      The librarian in Mendelev College should stay there for the time being.
                      The unity foil in (5,29) should explore north along the coast line.
                      The crawler in Budushii Dvor should try to move to a monolith.



                      Any comments or corrections would be most welcome.

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                      • I've played the turn according to my suggestions, but since I don't know who's supposed to play the turn, I won't post it in the turn tracking thread. I'll be asleep when our deadline comes, so I hope that either someone will play the turn before then, or download the zip from the turn I've played ( http://apolyton.net/upload/files/Min...yborgs2147.zip ), and post it in the turn tracking thread.

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                        • I say sounds good. If noone says anything I'm gonna post it in the turn at 20:30 GMT -5.
                          Agent Subversion out

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                          • Seeing as we're well past our deadline, and no one else has apparantly played the turn, I've posted the turn I've played in the turn tracking thread. We really need to get the turn playing sorted out, so that we can know beforehand who's supposed to / allowed to play the turns.

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                            • Well, the school year is pretty much over for me, so I shouldn't have much to get in the way of playing turns; you just have to be sure to prod me until I do, or I'll just keep putting it off.

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                              • Ok, I've sent Maniac a reply, now I'd like to be able to reply to Herc, and to do that I need to know: should we, or should we not, trade them Ecological Engineering?

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