Tech choices: Doctrine: Mobility, Planetary Networks, Industrial Base, Social Psych
Tech cost: 15
Tech accumlated: 7
Tech per turn: 6
Turns to next tech: 2
Current income: 2 per turn
Current energy reserves: 12
Screenshots:
(btw, it's using the Hive graphics for some reason; if anyone can tell me how to change this, please do).
Given the tech choices we've been offered and our previous discussion, I assume we're going for Social Psych; any objections?
As for the rest, my orders as Dean of Geopolitics would be to send the northern scout patrol north again to pop the pod, and the other two east from their current spots for exploration. I guess it's up to Archaic where the CPs will go, but I'd assume that the northern one will go NE, and the eastern one will go straight E.
Tech cost: 15
Tech accumlated: 7
Tech per turn: 6
Turns to next tech: 2
Current income: 2 per turn
Current energy reserves: 12
Screenshots:
(btw, it's using the Hive graphics for some reason; if anyone can tell me how to change this, please do).
Given the tech choices we've been offered and our previous discussion, I assume we're going for Social Psych; any objections?
As for the rest, my orders as Dean of Geopolitics would be to send the northern scout patrol north again to pop the pod, and the other two east from their current spots for exploration. I guess it's up to Archaic where the CPs will go, but I'd assume that the northern one will go NE, and the eastern one will go straight E.
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