OK. I thought that we might want a thread to record dirty tricks and speedy strategies for if and when the Cuspidor Cup begins.
Boat design ideas are also welcome.
From a previous thread we have these:
Googlie - - - Capturing an IotD and releasing it into the wild when a player comes about.
Hercules - - - Blocking path to WP with fungus. Blocking easier path with supplie boats, though we can't completely block it.
I think adjusting the terrain would be fun. I don't mean completly blocking it off, I just mean like making them go through a longer or more dangerous path or filtering them into Sea Fungus, though I don't know how far you could truely take that without getting in trouble though...
Also, can we still damage the enemy. I mean, if we load the transport with artillery, then bombard them to damage/slow them down, that might be usefull. Again, though, I don't know quite how close this is to breaking rules, because this is only dealing damage, not killing.
Now your guy's turn to be... creative.
Boat design ideas are also welcome.
From a previous thread we have these:
Googlie - - - Capturing an IotD and releasing it into the wild when a player comes about.
Hercules - - - Blocking path to WP with fungus. Blocking easier path with supplie boats, though we can't completely block it.
I think adjusting the terrain would be fun. I don't mean completly blocking it off, I just mean like making them go through a longer or more dangerous path or filtering them into Sea Fungus, though I don't know how far you could truely take that without getting in trouble though...
Also, can we still damage the enemy. I mean, if we load the transport with artillery, then bombard them to damage/slow them down, that might be usefull. Again, though, I don't know quite how close this is to breaking rules, because this is only dealing damage, not killing.
Now your guy's turn to be... creative.
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