I believe I have been successful in making a straight trade of soc psych for plan nets . . . when we get soc psych of course
SEE below for my messages with maniac
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Re: Re: Democracy game
Agreed
The only issue I would have is that I fear we may have to switch to plan nets now anyway as we would not want our plans to go awry if the majority somehow still votes against the trade anyway-- There are game mechanisms to deal with this though ( such as your "gifting" plan nets to us on the turn we will discover it and us gifting our new tech in return
Please confirm when the deal is sealed.
Temporary ambassador Flubber
quote:
Maniac wrote on 26-06-2003 12:57:
Hi Flubber,
Hmm... Good point indeed! It doesn't really make any difference at all then. Well in that case I would agree on the tech trade and give you PlaNets in three turns, or whenever it is that you will have researched SocPsych (or IndBase if SocPsych isn't available...). As I can't make a definite decision, a poll will of course have to be organized to confirm a PlaNets<->SocPsych tech trade, but since I previously voted against trading PlaNets to you, the majority will shift in favour of PlaNets trading when I change my vote. So I think I can say we have a deal! PlaNets for SocPsych?
Greetings,
Second Function Mani Alpha-3
quote:
Our logic is simpler
WE will switch and have Plan nets in a few turns if you do not trade with us. Neither of us garners any additional benefit and we will have probe foils.
If you do agree to trade,we will forgo researching plan nets and instead garner another tech. We will benefit by getting that other tech and by providing it to you, we will share the benefit with you exactly equally.
If we trade we will have plan nets at exactly the same time as if we research it ourselves. ( I assume we would do the trade when we get that additional tech) The only difference from the no-trade scenario is that we will both have the same EXTRA tech. What can be fairer than that?
SEE below for my messages with maniac
---------------------------------------------------------------------
Re: Re: Democracy game
Agreed
The only issue I would have is that I fear we may have to switch to plan nets now anyway as we would not want our plans to go awry if the majority somehow still votes against the trade anyway-- There are game mechanisms to deal with this though ( such as your "gifting" plan nets to us on the turn we will discover it and us gifting our new tech in return
Please confirm when the deal is sealed.
Temporary ambassador Flubber
quote:
Maniac wrote on 26-06-2003 12:57:
Hi Flubber,
Hmm... Good point indeed! It doesn't really make any difference at all then. Well in that case I would agree on the tech trade and give you PlaNets in three turns, or whenever it is that you will have researched SocPsych (or IndBase if SocPsych isn't available...). As I can't make a definite decision, a poll will of course have to be organized to confirm a PlaNets<->SocPsych tech trade, but since I previously voted against trading PlaNets to you, the majority will shift in favour of PlaNets trading when I change my vote. So I think I can say we have a deal! PlaNets for SocPsych?
Greetings,
Second Function Mani Alpha-3
quote:
Our logic is simpler
WE will switch and have Plan nets in a few turns if you do not trade with us. Neither of us garners any additional benefit and we will have probe foils.
If you do agree to trade,we will forgo researching plan nets and instead garner another tech. We will benefit by getting that other tech and by providing it to you, we will share the benefit with you exactly equally.
If we trade we will have plan nets at exactly the same time as if we research it ourselves. ( I assume we would do the trade when we get that additional tech) The only difference from the no-trade scenario is that we will both have the same EXTRA tech. What can be fairer than that?
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