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Orders for turnchat 2264-2271?, 8 March, Saturday 2200 GMT

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  • Orders for turnchat 2264-2271?, 8 March, Saturday 2200 GMT

    The chat will be held at #smacdg on the Apolyton server. As before, please try to turn up early.
    And please deliver all orders asap. I just heard I have to do the turnchat. I'd like to have some time beforehand to have a good look at the orders.
    Contraria sunt Complementa. -- Niels Bohr
    Mods: SMAniaC (SMAC) & Planetfall (Civ4)

  • #2
    Several Commissioners have said it is very hard to follow all terraforming orders exactly to the last turn. I presume I won't be able to do any better. Therefore I would like to ask the governors to make a list of the final terraformations you want on currently not-yet-fully-terraformed tiles. Please see the example below. When I have this in my hands, I perhaps won't be able to do all terraformations and the exact former movements the governors ask, but at least I won't perform wrong terraformations.
    Thanks.

    All sea tiles: kelp farm, tidal harness
    (14.60) NE-NE of ShSw: road, condenser, soil enricher
    (12.60) N of ShSw: road, borehole
    (11.63) SW of ShSw: road, condenser, soil enricher
    (12.64) S of ShSw: road, borehole
    (11.67) NW of Pan: road, condenser, soil enricher
    (14.66) NE-NE of Pan: road, borehole
    (14.68) E of Pande: road, mine
    (19.67) SE of TeDo: road, condenser, soil enricher
    (22.68) E-E-S of TeDo: road, condenser, soil enricher
    (21.69) SE-SE-SE of TeDo: road, condenser, soil enricher
    (16.72), (18.70), (20.68): road, borehole
    (17.71), (19.69): road, condenser, soil enricher
    (16.74) SW of Val: road, condenser, soil enricher
    (10.74) NW of Con: road, condenser, soil enricher
    (9.75) W of Con: road, soil enricher, echelon mirror
    (10.76) SW of Con: road, soil enricher, solar collector
    (8.76) W-SW of Con: road, soil enricher, solar collector
    (9.77) SW-SW of Con: forest
    (7.75), (6.76), (7.77), (8.78): road, condenser, soil enricher
    Contraria sunt Complementa. -- Niels Bohr
    Mods: SMAniaC (SMAC) & Planetfall (Civ4)

    Comment


    • #3
      Jedinica Vrijstaat orders, MY 2264 onwards

      Requests to the DIA ... that would be me, wouldn't it?

      Rush requests:
      Sheathed Swordian Research Hospital: 4 ec (saves 1 turn)
      Any other facility (not unit) that's past 10 mins, if the price is reasonable.
      Total: 4 ec + other rushes as they become reasonable and affordable.

      Build queues
      Please follow them exactly. All are changed.

      Concordia
      Centauri Preserve (currently being built)
      speeder supply
      as per DPO orders- Garrison - 1/3AAA/1 (Clean, AAA)
      Chiroformers (rover chassis, super clean)
      Sky Hydroponics Lab
      speeder supply

      Pandemonium
      hybrid forest (currently being built)
      aerospace complex
      as per DPO orders- Garrison - 1/3AAA/1 (Clean, AAA)
      speeder supply
      Biology Lab
      Sky Hydroponics Lab
      speeder supply

      Sheathed Sword
      research hospital (currently being build, please rush those 2 mins to make it 1 turn)
      fusion lab
      Rover - best/1/2 (Clean)
      hybrid forest
      aerospace complex
      centauri preserve

      Terminal Dogma
      hybrid forest (current project)
      centauri preserve
      speeder supply
      as per DPO orders- Garrison - 1/3AAA/1 (Clean, AAA)
      biology lab

      Valhalla
      fusion probe foil (current project)
      fusion probe foil
      Revised Formers (infantry chassis, super clean)
      fusion lab
      speeder supply
      research hospital
      speeder supply

      Supply crawlers

      1st Concordian supply speeder under construction
      - convoy nuts from the condensor farm NW of Concordia

      2nd Concordian supply speeder under construction
      - just pick a good nearby square with high output in one fod, but little in others

      1st Pandemonian supply speeder under construction
      - convoy mins from the mine E of Pandemonium

      2nd Pandemonian supply speeder under construction
      - convoy nuts from the condensor farm N NE of Pandemonium

      1st Terminal Dogmatic supply speeder under construction
      - convoy mins from the mine W of Terminal Dogma

      Both Valhallan supply speeders under construction
      - They probably won't finish during the turnchat, but if so just find some good square, as the terraforming will be farther along than it is now.

      Formers

      Instead of giving former orders, I'll just give a list of what terraformation I would want in the end, as the list of detailed former orders would become too long now they can too double the work than before. Please tell me when you want the other order format after all. If you want me to make a picture with this list put into symbols on a map of Jedinica, I'll do so.

      Updated for already done terraformations. No new terraforming orders since Maniac's last set.

      note: apparently several soil enrichers were forgotten when condensor farms were being constructed, please remedy this
      All sea tiles: kelp farm, tidal harness
      (14.60) NE-NE of ShSw: road, condenser, soil enricher
      (11.67) NW of Pan: soil enricher
      (19.67) SE of TeDo: soil enricher
      (22.68) E-E-S of TeDo: soil enricher
      (21.69) SE-SE-SE of TeDo: road, condenser, soil enricher
      (20.68) SE-SE of TeDo: road, borehole
      (19.69) S-SE of TeDo: road, condenser, soil enricher
      (18.70) S-S of TeDo: road, borehole
      (17.71) N of Val: road, condenser, soil enricher
      (16.72) NW of Val: road, borehole
      (16.74) SW of Val: farm, soil enricher
      (10.74) NW of Con: soil enricher
      (9.75) W of Con: road, soil enricher, echelon mirror
      (10.76) SW of Con: road, soil enricher, solar collector
      (8.76) W-SW of Con: road, soil enricher, solar collector
      (9.77) SW-SW of Con: forest
      (7.75), (6.76), (7.77), (8.78): road, condenser, soil enricher

      Thanks.
      Last edited by Cedayon; March 8, 2003, 13:03.

      Comment


      • #4
        Contrary to what I thought, my Spring Break doesn't start this weekend but rather the next one, so I won't be in this turnchat, but will be in the two after that.

        Comment


        • #5
          I'll try to get my orders up tonight.

          Comment


          • #6
            Aurillian Orders
            Build Queues

            UNPD
            rush Fusion Lab (140 ECs)
            Chiroformers
            genejack factory
            aerospace complex

            ZG - No Changes
            rush Hybrid Forest (64 ECs)
            fusion lab
            rec commons
            chiroformers

            DEM
            replace chiroformers with Neural Amplifier
            genejack factory
            Research Hospital

            Xanadu
            Rush formers...30 ECs maybe?
            Network Node
            hybrid forest

            Workers
            UNPD:
            -move 2 sea workers to work forests (i'll cancel the crawlers)
            -work any new boreholes that are built (IMPORTANT)

            DEM:
            -change farm tiles to work forests
            -work any new boreholes that are built (IMPORTANT)

            ZG:
            -change sea workers on 4-0-4 tiles to forest
            -work any new boreholes that are built (IMPORTANT)

            UNMI:
            -turn empath into 4-0-4 worker
            -WORK ONLY 4-0-4 TILES

            Xanadu
            -change to work new boreholes

            Crawlers
            9,95
            -move to DeM to help with SP

            10,96
            -Move to DEM to help with SP (Hey, we can move along the fungus like roads now! )
            MAKE SURE YOU MOVE IN WORKERS TO TAKE THEIR PLACES.

            8,100
            -move to DEM, rush SP
            -move worker to take its place

            Formers
            MAKE SURE FORMERS ONLY TERRAFORM THEIR HOME BASES. THIS IS VERY IMPORTANT MOVE ALL FORMERS AT OTHER BASES BACK HOME, UNLESS CURRENTLY BUSY. GOTO DOES NOT COUNT AS BUSY GT seemed to have forgotten that last time, despite the large bold text and capitol letters

            note: All lists should be done in the order given

            UNPD:
            10,92: lower terrain, borehole
            9,95: road, lower terrain, borehole
            11,93: forest

            ZG:
            8.98: road, borehole
            8,100: road
            9,99: road
            after this is done, ZG formers are free to join the nearest borehole project.

            DEM:
            6,104: borehole
            6,100: road, lower terrain, lower terrain, borehole
            If these tasks are complete, convert all farm tiles to forest

            Xanadu:
            7,111: borehole
            5,109: road, borehole
            after this, forest the rest of the base radius

            UNLESS SPECIFIED, DO NOT SEND FORMERS TO WORK ELSEWHERE!!! THIS TAKES TIME AS I HAVE TO MOVE THEM ALL BACK TO THEIR HOME BASES.

            Comment


            • #7
              So that's about 234ec of rushes, TKG?

              Comment


              • #8
                yes. is that ok? if necessary i can cancel the xanadu formers

                BTW, i used the war save. and if you have a problem with former orders, ask me, i'm likely to be there.
                Last edited by Method; March 5, 2003, 20:23.

                Comment


                • #9
                  It sounds like a reasonable amount to me... In the likely event that 1000ec reserve wins, however, I won't be authorizing more than ~600ecs of rushes for the first turn (since we're just above 1000, and get a bit over 600 per turn) ... anything over that gets bumped to future turns.

                  Comment


                  • #10
                    Originally posted by Cedayon
                    It sounds like a reasonable amount to me... In the likely event that 1000ec reserve wins, however, I won't be authorizing more than ~600ecs of rushes for the first turn (since we're just above 1000, and get a bit over 600 per turn) ... anything over that gets bumped to future turns.
                    Though not as conservative as I’d like it to be, at least our fiscal policy is moving slightly more towards greater consideration of spending.
                    You can only curse me to eternal damnation for so long!

                    Comment


                    • #11
                      Originally posted by Voltaire
                      Though not as conservative as I’d like it to be, at least our fiscal policy is moving slightly more towards greater consideration of spending.
                      I figured that spending down to 400 at the end of the turn would be ok with a 1000ec threshold if the projected income would bring us back up to over 1000ec next turn... no real difference in the stockpile (we can't actually spend any of it between turns except in diplomatic negotiations, where we generally are very frugal), and a full turn difference in the building schedule.

                      (note: the above should read "I'll let them do it if the end result is the same when the next turn comes up, since I don't want them to kill me" )

                      Comment


                      • #12
                        Just an update on my situation - it turns out that I may be able to stay at home and run the turnchat, although in that case if Maniac wanted to run his first chat I'd happy to let him. I'll let you know when I know one way or the other.

                        Comment


                        • #13
                          Solaris

                          Build Queues
                          (If a queue appears, there has been a revision)

                          Ankh Morpork- no changes

                          Shangri-La- no changes

                          Metropolis-spdrspply/sfcruiser frmrs/
                          rec cmns/spdrspply/sfcrsr frmrs/treefrm

                          Capricorn-spdrspply/rctanks/rvsdfrmrs/netnde/spdrsply/chldrncrche

                          UN Aquaxenobananna-no changes

                          UN Slippery Ground-add chldrncrche and rccmns to end

                          Worker Placements

                          Ankh Morpork-set one empath to work on square
                          directly north

                          Shangri-La- make sure worker isn't fruitlessly working sea-fungus, rather works square directly south

                          Metropolis- no changes

                          Capricorn- worker at 22,58 becomes empath

                          UN Aquaxenobananna- no changes

                          UN Slippery Ground- no changes

                          Crawlers

                          Ankh Morpork- upon completion, crawler moves to 18,56 for minerals

                          Shangri-La-no changes

                          Metropolis-completed crawler moves to 20,58 for minerals

                          Capricorn-completed fusion crawler heads south to work 31,103

                          UN Aquaxenobananna- no changes

                          UN Slippery Ground- no changes

                          Formers

                          Ankh Morpork-revised former w/o orders to 17,51- begins mine
                          -revised former finishes soil enricher, moves to 15,53 to remove fungus

                          Shangri-La- former moves to 17,55, begins farm, mine, road

                          Metropolis- no changes

                          Capricorn-no changes

                          UN Aquaxenobananna- no changes

                          UN Slippery Ground- no changes

                          Rush/Upgrade Requests

                          Ankh Morpork-
                          request upgrade of police unit to police plasma sentinels

                          Shangri-La- no requests

                          Metropolis- no requests

                          Capricorn- rush rec tanks when they enter production

                          UN Aquaxenobannana- no requests

                          UN Slippery Ground- change AAA missle infantry to police plasma sentinels

                          General Comments

                          We are going to have more crawlers than worthwhile resources soon in this region. A concerted effort to terraform both northwards and on the sea is vital.
                          Last edited by lucky22; March 8, 2003, 02:10.

                          Comment


                          • #14
                            Change AAA missle infantry to Police plasma sentinels. (rush?)
                            Why? Police is useless under FM, and IIRC, they cost the same.

                            Comment


                            • #15
                              if they cost the same, don't rush or rush the offensive unit.
                              Edited: Orders above reflect GT's input.
                              Last edited by lucky22; March 8, 2003, 02:08.

                              Comment

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