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Official: Preferred Society Effects.

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  • Official: Preferred Society Effects.

    An information gathering poll to see what effects the citizens prefer.

    Choose 3 from the following options

    The choices:
    Economy - Increase energy from bases and pacts.
    Efficiency - Less loss of energy due to inefficiency
    Growth - Faster pop growth
    Industry - Lower mineral costs
    Morale - Higher morale for units, combat bonus
    Planet - Increased chance of capturing mindworms
    Police - More military units allowed as police units.
    Probe - Higher probe team morale, higher cost for enemy probe teams
    Research - Increased research
    Support - More units supported for free per base.

    Time: 3 days
    58
    Economy
    10.34%
    6
    Efficiency
    25.86%
    15
    Growth
    5.17%
    3
    Industry
    6.90%
    4
    Morale
    3.45%
    2
    Planet
    12.07%
    7
    Police
    3.45%
    2
    Probe
    3.45%
    2
    Research
    24.14%
    14
    Support
    3.45%
    2
    Abstain
    1.72%
    1

    The poll is expired.

    <Kassiopeia> you don't keep the virgins in your lair at a sodomising distance from your beasts or male prisoners. If you devirginised them yourself, though, that's another story. If they devirginised each other, then, I hope you had that webcam running.
    Play Bumps! No, wait, play Slings!

  • #2
    Goodness, I never think of it like this

    Hmm, I'm not gonna vote yet, but I'm leaning towards:

    Econ
    Research
    Growth

    (Effic right after that)


    edit-
    I voted Econ, Research, Effic, since growth SE points will be, well, pointless once we get the CVs.
    Last edited by Cedayon; March 2, 2003, 15:08.

    Comment


    • #3
      I voted Econ, Eff and Ind. Though I doubt that will make you any wiser concerning what SE choice to pick.
      Contraria sunt Complementa. -- Niels Bohr
      Mods: SMAniaC (SMAC) & Planetfall (Civ4)

      Comment


      • #4
        Eff., Planet, Research.
        "Just because you're paranoid doesnt mean there's not someone following me..."
        "I shall return and I shall be billions"

        Comment


        • #5
          Research, Efficiency, Industry
          You can only curse me to eternal damnation for so long!

          Comment


          • #6
            Economy, Research, Efficiency.
            Veni Vidi Castravi Illegitimos

            Comment


            • #7
              Efficiency, Planet and Research Same as Pande (surprise surprise)
              Smile
              For though he was master of the world, he was not quite sure what to do next
              But he would think of something

              "Hm. I suppose I should get my waffle a santa hat." - Kuciwalker

              Comment


              • #8
                Economy, Research, Efficiency.

                Comment


                • #9
                  35 votes by 9 voters? this diesnt add up!!!
                  Curse your sudden but inevitable betrayal!

                  Comment


                  • #10
                    I count 10 voters and 40 votes (1 of them abstain). I think someone came in and just checked all of them... I mean, who would among us would put support, probe or morale in the top 3?

                    Comment


                    • #11
                      efficiency, industry, research

                      Comment


                      • #12
                        economy, research, efficiency (IOW, FM/knowledge/cybernetic)

                        Comment


                        • #13
                          Effic/Planet/Research

                          Comment


                          • #14
                            Originally posted by Kirov
                            Effic/Planet/Research
                            Says he who asked for boreholes in Akiria

                            Comment


                            • #15
                              Voted :

                              Efficiency, Research and Planet in order of preferences.

                              The Efficiency , in addition to limiting waste and B-Drones, also allows us more flexibility in energy allocation in the SE settings( Like 30 Eco - 70 research with +4 effiency attainable with Dem+Green+Knowledge).

                              Research is self explanatory I think, gives good bonuses to get tech faster and unlike economy bonuses, the one provided by research remains constant even though tech gets more expansive as we discover them.

                              Green is an all around bonus which is good to have. Making eco-damage more manageable and allowing greater minerals to be harvested before eco-damage becomes unbereable.
                              Green allows 'taming' of mind worms, pretty neat ... especially when it allows the recruitment of more psy-troops right from the ennemy territory.
                              And Green make those psy units more usefull by giving them an attack bonus to boot !


                              Would have voted Economy in fourth but could only vote three choices. The reason eco comes in third positions :

                              The extra energy provided from squares is good but , while very usefull in the early stage of the game, its effects wear out with time as tech becomes much and much expansive to research.

                              The bonus to pact is more usefull in the later stage of the game as 'Economy-Pact' technologies are discovered and cities big enough to make this bonus worthwhile ..... but this depends on the reaction of other factions making this bonus unreliable though extremely very good to possess if enough pacts are made.


                              Just my 2 cents but I felt the need to explain my choices

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