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Orders 2208-2210

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  • Orders 2208-2210

    Directors, post your orders, i don't think i'll get much further then 2 turns again, the turnchat will be on wednesday 2200 GMT.
    <Kassiopeia> you don't keep the virgins in your lair at a sodomising distance from your beasts or male prisoners. If you devirginised them yourself, though, that's another story. If they devirginised each other, then, I hope you had that webcam running.
    Play Bumps! No, wait, play Slings!

  • #2
    Science Directorate orders

    Next tech: Environmental Economics
    Backup tech: Synthetic Fossil Fuels
    Adam T. Gieseler

    Comment


    • #3
      Jedinica Vrijstaat orders

      Orders for Jedinica Vrijstaat, MY 2208 onwards

      Build queues

      Concordia
      Stays the same.

      Pandemonium
      Please add Network Node at the end of the queue
      I request a hurry to the DIA TKG for the Recreation Commons in MY 2210. This to prevent rioting due to the population boom which hould start in MY 2209.

      Sheathed Sword
      Please add Recreation Commons at the end of the queue.

      Terminal Dogma
      Please add Recreation Commons at the end of the queue.

      Supply Crawlers

      Concordia crawler (12,90) NN of UNPD, crawling minerals
      -move to Tacticus Academy
      -rehome crawler to Tacticus Academy
      -ask General_Tacticus what to do next with it

      Pandemonium crawler (14,62) E of Sheathed Sword, being lazy
      -convoy nutrients at (13,61), NW of its current square

      Antioch crawler (12,70) S of Pandemonium, moving to Sheathed Sword
      -move to Sheathed Sword
      -rehome at Sheathed Sword
      -convoy minerals on (15,63), E-SE of Sheathed Sword

      Sheathed Sword crawler (12,62) in Sheathed Sword, in production in Sheathed Sword...
      -move to Concordia
      -rehome to Concordia
      -convoy minerals (12,74) NE of Concordia
      -move a Concordia worker to another tile

      Formers

      Sheathed Sword former (13,59) N-NE of Sheathed Sword, building a condenser
      -finish condenser
      -build farm
      -build forest at (10,62) W of Sheathed Sword
      -build condenser on that location

      Sheathed Sword former (13,61) NE of Sheathed Sword, doing nothing
      -move one tile north
      -do the same as the above former

      Sheathed Sword former (12,61) in Sheathed Sword, in production in Sheathed Sword
      -move one tiles west
      -build road
      -build forest
      -build sensor array

      Pandemonium and Terminal Dogma former (15,63) E-SE of Sheathed Sword, planting forest and working as one team
      -finish forest
      -move to (18,64) N of Terminal Dogma and plant forest
      -move to (15,67) E-NE of Pandemonium and build farm
      -move to (13,69) SE of Pandemonium
      -build road
      -build farm
      -build solar collector

      Terminal Dogma former (18,64) N of Terminal Dogma, building farm
      -STOP building farm
      -plant forest
      -move two tiles south to (18,68), S of Terminal Dogma
      -build road
      -build mine

      Terminal Dogma former (18,66) in Terminal Dogma, in production in Terminal Dogma
      -move one tile south
      -build road
      -build mine

      Concordia former (19,67) SE of Terminal Dogma, no orders
      -move one tile NE to (20,66)
      -build road
      -move one tile SE to (21,67)
      -build road
      -move one tile SE to (22,68)
      -build road

      Pandemonium former (12,68) in Pandemonium, in production in Pandemonium
      -move one tile SE to (13,69)
      -build road
      -move one tile W to (11,69)
      -build road
      -move one tile N to (11,67)
      -build road

      Two Concordia formers (11,75) in Concordia, in production in Concordia, acting as one team
      -move to (12,72), N-NE of Concordia
      -plant forest
      -move one tile S to (13,73)
      -build road
      -build farm
      -build solar collector

      Worker allocations

      Concordia
      Move to worker E of Concordia to N-NE of Concordia as soon as the forest is finished.

      Sheathed Sword
      Move the NE worker to E.
      Move the E-SE worker to E-NE.

      Terminal Dogma
      Move the doctor back to the field to NW-NW of Terminal Dogma.
      Move that worker N of Terminal Dogma as soon as the forest is finished.

      Request to the DPO DeathByTheSword

      Could you please upgrade the scout patrol garrison at Sheathed Sword to a police infantry unit?

      Thanks.
      Contraria sunt Complementa. -- Niels Bohr
      Mods: SMAniaC (SMAC) & Planetfall (Civ4)

      Comment


      • #4
        Why are we only expecting to get two turns done?

        Orders for the Centralis Region

        Build Queue Orders:
        No changes.

        Worker Placement Orders:
        No changes.

        Crawler Orders:
        Tacticus Academy crawler (8, 86) north of Tacticus Academy, crawl minerals.
        - When condenser at 7,85 is done, move to there & crawl nutrients.

        Tacticus Academy crawler (under construction)
        - Move to 9,91 & crawl minerals.

        Antioch crawler (under construction):
        - Move to 6,86 & crawl nutrients.

        TBIBTU crawler (under construction):
        - Move to 14,88 & crawl minerals.

        Tacticus Academy crawler (12, 90; to be transferred)
        -When rehomed to TA, move to 6,90 & crawl minerals.

        Former Orders:
        Pandemonium former (10, 88), east of Tacticus Academy, build mine
        - Stop mining, move E 1 tile, rehome, then move back & keep mining.
        - When done, move E 2 tiles & build condenser, then farm.

        ThisBaseIsBelongToUs former (10, 88), east of Tacticus Academy, build mine.
        - Keep mining. When done, move E 2 tiles & build condenser, then farm.

        Antioch former (6, 90), SWSW of Tacticus Academy, build sensor
        - Keep building senor.
        - When done, move N 1 tile & build condenser, then farm.

        Tacticus Academy former (12, 84), WNW of ThisBaseIsBelongToUs, build farm
        - Stop building farm, and build forest,
        - When done, move to 9,83, clear fungus, then build farm, collector, & road, in that order.

        DoFA Orders:

        1) Keep trying to get whatever techs Morgan and Zakharov may have.

        2) Keep trying to Pact with Zakharov.

        3) Try for a straight-up peace deal with the Hive, with no concessions by either side (unless Yang offers them, but don't risk demanding them).

        4) If peace is acheived, go for any techs Yang has, but don't trade away important techs.

        5) Don't trade for energy, but be willing to trade it away.

        6) Don't extort them for anything, or give in to any demands.

        Comment


        • #5
          Have you been to one of the latest turnchats GT?
          I only have about 2 hours, that just enough to do 2, maybe 3 turns if there aren't a lot of orders to be changes.
          I might even get home a little late today, i'll try to be home at 2200GMT.
          <Kassiopeia> you don't keep the virgins in your lair at a sodomising distance from your beasts or male prisoners. If you devirginised them yourself, though, that's another story. If they devirginised each other, then, I hope you had that webcam running.
          Play Bumps! No, wait, play Slings!

          Comment


          • #6
            No, I haven't, as the last time I was away, remember?

            Comment


            • #7
              Yes, but i don't remember the turnchat before those.
              <Kassiopeia> you don't keep the virgins in your lair at a sodomising distance from your beasts or male prisoners. If you devirginised them yourself, though, that's another story. If they devirginised each other, then, I hope you had that webcam running.
              Play Bumps! No, wait, play Slings!

              Comment


              • #8
                building orders
                UNPD: (changes)
                sea former
                trawler
                enegry bank
                crawler
                crawler

                ZG: (changes)
                scoutpatrol
                networknode
                enegry bank
                crawler
                crawler

                DEM: (no changes)
                rec commons
                crawler
                creche
                network node
                crawler
                crawler

                NT: (changes)
                crawler
                CP
                scout
                creche
                crawler
                crawler

                New base at [5.113]: (new)
                scout police
                former
                rec tanks
                former
                crawler
                trawler



                new crawlers:
                first one from a base: nutrients
                second one: minerals
                thirth one: minerals
                fourth one: minerals
                fifth one: nutrients

                BUT ALWAYS first crawl bonus tiles!

                formers:

                N of DEM:
                solar
                move N [5.99]
                road, forest, sensor
                move SW, W [2.100]
                clear fungus

                W of DEM
                condensor
                move S [2.104]
                road/farm/solar
                move W [4.104]
                clear fungus

                SW,SW of ZG
                let it move to [7.101]
                road/mine
                move NE [8.100]
                road/forest

                E of ZG
                tidel harness
                move NW [11.99]
                kelpfarm/tidelharness

                W,W,W of NT2x
                let them build there road to [5.113]

                S,SW of NT
                farm/solar
                move E [14.110]
                road/mine

                S,S,SW of NT
                let him build his road to [7.111]


                P.S sorry i couldnt do it in the right format i have a lot on my mind right now....will do it better next time
                Bunnies!
                Welcome to the DBTSverse!
                God, Allah, boedha, siva, the stars, tealeaves and the palm of you hand. If you are so desperately looking for something to believe in GO FIND A MIRROR
                'Space05us is just a stupid nice guy' - Space05us

                Comment


                • #9
                  prelim. DPO:
                  1 scout in UNPD
                  move to ZG

                  1 scout in ZG
                  move for escort of CP that goes to [5.113]

                  turn 2209
                  new scout build in ZG
                  move to [19.107]

                  [i]foil in FWsea[i/]
                  pop pods in the FWsea BUT ONLY IF IT HAS FULL MOVEMENT
                  attack any IOD that comes out
                  when done move to NS
                  when in NS wait until it is 100%
                  when 100% move to [35.95]
                  Bunnies!
                  Welcome to the DBTSverse!
                  God, Allah, boedha, siva, the stars, tealeaves and the palm of you hand. If you are so desperately looking for something to believe in GO FIND A MIRROR
                  'Space05us is just a stupid nice guy' - Space05us

                  Comment


                  • #10
                    DBTS?
                    Contraria sunt Complementa. -- Niels Bohr
                    Mods: SMAniaC (SMAC) & Planetfall (Civ4)

                    Comment


                    • #11
                      Orders for Twin Sea, MY 2208

                      Build Queues

                      No change for the time being;

                      Supply Crawlers

                      Again no change for the time being;

                      Formers

                      No change;

                      Colony Pods

                      Crystalis Colony Pod (Crystalis) Crystalis, nothing
                      -move to 29,97, north of west of Morgan Mines
                      -build base

                      New Suez Colony Pod (23,103) southeast of Mysidia, nothing
                      -move to 23,111, 4 tiles directly south of present location
                      -build base

                      Eh, sorry for the slight delay, I really need to get this whole GMT right; I would have posted sooner but I was too distracted by the debates.
                      You can only curse me to eternal damnation for so long!

                      Comment


                      • #12
                        Just to get a head start for the upcoming orders, just in case I against forget to post them.

                        Orders for Twin Sea, MY 2211-???

                        Build Queues

                        Crystalis (add following to existing queues)
                        Synthmetal Garrison
                        Former
                        Network Node
                        Colony Pod

                        Mysidia (add following to existing queues)
                        Sea Former
                        Former

                        New Suez (add following to existing queues)
                        Supply Crawler
                        Sea Colony Pod
                        Former
                        Colony Pod

                        Crawlers

                        No changes necessary for the time being;

                        Formers

                        New Suez Sea Former (22, 94) west of New Suez
                        -construct tidal harness
                        -after completion, move to 22,96, directly southeast of present location
                        -cultivate kelp farm

                        Crystalis Former (26,104) northwest of Crystlis, planting forest
                        -finish planting forest (due for completion in one turn)
                        -move to 26, 106; directly south of present location
                        -plant forest

                        Mysidia Former (28, 108) southeast of Crystalis, building road
                        -leave in present location
                        -finish constructing road
                        -construct solar collector
                        -after completion of solar collector move to 30, 106; directly northeast of present location
                        -remove fungus

                        New Suez Former (29, 105) northeast of Crystalis, removing fungus
                        -finish removing fungus
                        -in same location plant forest
                        -after which construct solar collectors

                        New Apolyton Former (20, 108) west of Twin Sea region, building mine
                        -finish constructing mine
                        -build road
                        -move to 20, 110; directly south of present location
                        -construct mne

                        U.N. Pizza Delivery Former (22, 102) south of Mysidia, plating forest
                        -leave in present location
                        -build road
                        -construct solar collectors

                        Tactius Academy Former (21, 103) suthwest of Mysidia, planting forest
                        -leave in present location
                        -build road
                        -construct solar collectors
                        You can only curse me to eternal damnation for so long!

                        Comment

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