Archaic, I'm wroking for the CNN And I would like your comment on your recent but very close victory in the Peacekeeping elections.
Announcement
Collapse
No announcement yet.
Office of the Director of Social Engineering
Collapse
X
-
-
Pan, instead of interpreting the peoples will through polls conducted during the terms, under what I propose, the peoples wll would be interpreted by whichever canditate they voted for.
Now, a comparison. Free Market, Planned and Green.
Pros and Cons
Free Market
+2 Economy
-3 Planet
-5 Police
Pros
Increased cash flow through +2 Economy
- Increased speed of research
- More funds available to rush build
- Surplus of funds allows for spending in psych, with inefficiency being balanced through the sheer amount of funds generated. (Golden Ages under FM = *VERY* nice in terms of further increasing cash flow)
Ecological Disruption
- Higher clean mineral thresholds in both short and long terms
Cons
Ecological Disruption
- Fungus Production Reduced
- Fungus "Pops" disrupting terraforming
- Negatives to Psi combat
Lack of police
- Approx 1 extra drone per base, where not countered by the increased to Psych through +2 Economy
- Military units outside of territory cause Drones
Planned
+2 Growth
+1 Industry
-2 Efficiency
Pros
Increased growth
- Easier to Pop Boom (Irrelevant before CC's and Psych facilities are already well established)
Increased Production
- All items cost 10% less.
Cons
Inefficiency
(Caused directly by the inefficiency)
- Extra B-Drones (Needing twice normal psych or police to counter than regular drones)
(Caused through the lowered available funds)
- Reduced research output
- Lack of funds for rush building
- Lack of fund for Psych spending. Almost impossible to kick start a Golden Age from all the further inefficiency causes by changing the sliders
Green
+2 Efficiency
+2 Planet
-2 Growth
Pros
Efficient
- Significantly higher base threshold for B-Drones
- Potential for a small increase in cash flow
- Ability to move the sliders without penalty if also in Demo
Ecological Harmony
- Potential to catch mind worms
- Lower eco-damage
Cons
Ecological Harmony
- Lower clean mineral thresholds in both short and long terms, leading to PK's turning into an industrial backwater
Low growth
- Unacceptable low growth levels in new bases.
Direct Comparisons
Free Market Vs. Planned
- Free Market increases Research to levels impossible under Planned
- Free Market's sheer cash flow through +2 Economy gives greater flexibility than Planned's flat +1 Industry bonus.
-Planned has more flat drones than Free Market through its inefficiency causing B-Drones than Free Market has through its inability to use Police.
- Free Market's ability to virtually ignore inefficiency with its sheer excess of cash flow allows it to pump funds into Psych spending, countering its Police Problem as noted above, and further increasing its already noted advantages over Planned through the potential for increased cash flow from Golden Ages.
- Free Market allows pops to be caused sooner and easier, allowing for higher clean mineral thresholds in the short and long terms at the expense of some terraforming time. (NB. Condensors, Mirrors and Boreholes cannot be destroyed by Pops.)
- Planned allows for conventional troops deployments outside of territory.
- Planned has a higher flat growth, though this is balanced if Golden Ages are achieved.
- Free Market has a lower ability to attack Psy troops like the Mind Worms. Defensive abilities are not reduced.
Winner: Free Market
Free Market Vs. Green
- Free Market increases Research to levels impossible under Green
- Free Market's sheer cash flow through +2 Economy allows for much speedier production
- Free Market has more flat drones through its lack of ability to use police, and through Green's extra efficiency to kill B-Drones.
- Free Market's ability to virtually ignore inefficiency with its sheer excess of cash flow allows it to pump funds into Psych spending, countering its Police Problem as noted above, and further increasing its already noted advantages over Green through the potential for increased cash flow from Golden Ages. However, Green's increased efficiency allows for it to pump funds directly into Psych with no penalty. It must sacrifice some cash flow or research to do this though.
- Free Market allows pops to be caused sooner and easier, allowing for higher clean mineral thresholds in the short and long terms at the expense of some terraforming time. (NB. Condensors, Mirrors and Boreholes cannot be destroyed by Pops.) Green will likely have no eco damage short term, but sacrifices industrial ability in future through lower clean mineral thresholds.
- Green allows for conventional troops deployments outside of territory.
- Free Market has a higher flat growth, though this is balanced if Golden Ages are achieved.
- Free Market has a lower ability to attack Psy troops like the Mind Worms. Defensive abilities are not reduced. Green has the potential to catch mind worms.
Winner: Free MarketLast edited by Archaic; December 5, 2002, 08:39.Veni Vidi Castravi Illegitimos
Comment
-
Originally posted by Tassadar5000
Archaic, I'm wroking for the CNN And I would like your comment on your recent but very close victory in the Peacekeeping elections.Veni Vidi Castravi Illegitimos
Comment
-
Originally posted by Archaic
To be blunt, IMO, CNN is a left wing rag more concerned with making itself and its supporters in the CCCP and STEP look good. If you want to write a story, you'll get no comment from me for it, off the record or not.
[RP]
I will however respect your right to decline to comment, however I must say it is incredbily odd that you do not even open your mind to commenting.
Open your mind, and the tides of wisdom shall flow through you. However apparently, you are not that type of person.
[/RP]Last edited by Nubclear; December 5, 2002, 01:07.Eventis is the only refuge of the spammer. Join us now.
Long live teh paranoia smiley!
Comment
-
The propaganda machine your rag is nothing more than would seem to contradict you.
It never ceases to amaze me how people twist the concept of being "open minded" to mean the absolute acceptable of all ideas.......no matter how devoid of reason they may be.Veni Vidi Castravi Illegitimos
Comment
-
Originally posted by Archaic
The propaganda machine your rag is nothing more than would seem to contradict you.
It never ceases to amaze me how people twist the concept of being "open minded" to mean the absolute acceptable of all ideas.......no matter how devoid of reason they may be.
(Oh wait, that doesnt work)Eventis is the only refuge of the spammer. Join us now.
Long live teh paranoia smiley!
Comment
-
To be blunt, IMO, CNN is a left wing rag more concerned with making itself and its supporters in the CCCP and STEP look good. If you want to write a story, you'll get no comment from me for it, off the record or not.
Comment
-
Originally posted by Archaic
I've been steering well clear of the CNN since its propaganda campaign against me. If it's changed since then, I retract my comments......though they certainly hold true for its majority owner.
Eventis is the only refuge of the spammer. Join us now.
Long live teh paranoia smiley!
Comment
-
I've been steering well clear of the CNN since its propaganda campaign against me. If it's changed since then, I retract my comments......though they certainly hold true for its majority owner.
Comment
-
And your FM vs Planned or Green is not biased at all (you include pro rebuttals for FM's failings and con rebuttals for Green and Planned's good points). IMO a society starting with Planned for Growth, then when bases cease to be formed en mass, switch to Green for Planet and Efficiency bonuses, is the best way to play. Then you get no real problem from lack of growth under Green, and near the begining are not producing much energy, and with bases close together too, the efficiency loss under Planned is not such a problem. Although obviously that is for the style I play, and you're style obviously lends itself better to FM.Smile
For though he was master of the world, he was not quite sure what to do next
But he would think of something
"Hm. I suppose I should get my waffle a santa hat." - Kuciwalker
Comment
-
Originally posted by Tassadar5000
Yep, I'm so left wing....I mean, I'm even a member of the CCCP! I'm their most aggressive supporter, even moreso than Pand!
"Just because you're paranoid doesnt mean there's not someone following me..."
"I shall return and I shall be billions"
Comment
-
Probably about that time GT. I haven't been keeping much track with all that's been happening IRL.
And considering that my style would seem to be superior to yours from what's been demonstrated Drogue, guess where that puts FM?
I put rebuttals to FM's failings because they are failings that
1) Can be managed rather easily with a little micromanagement
and
2) Can be turned into assets (ie. Pops, *needed* to boost the clean mineral threshold, despite your protests to the contrary
The fact that you never seem to consider these facts only points our your lack of knowledge concerning how to use FM
The Con rebuttals to the "good points" simply point out things you have failed to consider time and time again. It's not my fault if you can't find a con for +2 Economy.Veni Vidi Castravi Illegitimos
Comment
-
And considering that my style would seem to be superior to yours from what's been demonstrated Drogue, guess where that puts FM?
If you do not, I will consider this as a personal towards other players, attacks which clearly does not have their places here.
The fact that you never seem to consider these facts only points our your lack of knowledge concerning how to use FM
So I will have to repeat them ( I'll summarize them this time).
*** The Fungal pop problem :
It is true to say that fungal pop blooming that occurs now will reduce eco-damage in the long term.
On the other hand, it is false to say that FM is a requirement to do so.
The reason is that "clean minerals" are unaffected by your SE choices. The Planet penalty that FM grant only make existing eco-damage greater and make them more uncontrollable.
Forcing Fungal pop is better accomplish via use of minerals haversting crawlers as it allows us to control how, where and when these pop occurs.
Also, as a side note, late game eco-damage is not a big problem contrary to what some people said. The reason is that late game empire are big enough to rush build nearly everything wich leads to less requirement on minerals. ( At least, I never had problems with it in my games).
*** Drone problems :
We already have bases who uses doctor to control drone problems. Switching to FM will worsen these problems.
Pacifist drone will make it difficult to expand ,protect the terraformers and will make exploration that much difficult ( The director of exploration and intelligence will have a difficult time assuming his responsabilities in such a case).
Besides, switching to FM now will lead to the use of doctors which is counterproductive with the idea of FM ( at least now where we don't have that many workers).
*** The Rush building factor :
Switching to FM will not grant us that many extra energy reserves and will not allow us to consistently use rush building. Which means that industry bonuses will serve us better RIGHT NOW than energy bonuses. ( When our bases will be bigger the situation will be different).
*** The true bonus of FM :
It lies on the number of worker each city has as they are the only ones getting the bonus. We do not have enough workers at this time to make it worthwhile.
Pop booming via Dem-Planned-CC is much more important right now. FM will only reduce the pop growth and, due to drones problems, will make the growth more difficult to manage.
*** Economy Bonus versus Efficency Bonus.
Economy is better suited to mid-sized empire, when the efficiency loss remain small and, due to not so many cities, when there are not many B drones.
Efficiency is better suited to big-sized empire with many cities where it will gain as much or more energy via reduction of energy loss than energy gain, plus bonus point for reducing B drones and allowing more flexible allocation of energy between Reasearch and Economy.
-------------------------
If you really want to support FM policies, ask for a Pop Booming first, which will drastically increase the bonus granted by the extra economy provided by FM. Also, when empath will be available, it will allow the creation of Golden ages in our bases further ehancing the already existing bonus.
In a few words => WE ARE NOT READY FOR A SWITCH RIGHT NOW !! IF YOU WANT FM, MAKE THE NECESSARY PREPARATION FIRST !
Seeing that you have time to make personal critics toward other players and to post things like "My style is superior", you certainly have the time to respond to all those points.
It is not the first I make them and, as you told me during election, you mentioned that you were prepared to discuss them.
I am awaiting for your responseLast edited by Aaron Blackwell; December 5, 2002, 10:28.
Comment
Comment