Okay, I had the opportunity to check the latest report on the situation of the UN peacekeeping faction dating for year 2202.
I was amazed to see that there are quite a few important problems that weren't still adressed
( including a MAJOR one!). (((( ))))
*** New Apolyton is stockpiling energy!!
By Chiron, I was more than amazed when I notice that and I do not really understand what it is the case.
First of all, there is still quite a lot of stuff to build in New Apolyton .... as the Citizen Defence Force for example, or important conventional structure, like energy bank, lab hospital, habitation complex or to prototype new types of troops.
Second of all, what's the point of concentrating so much of our mineral production in a single city to the point of generating so much eco-damage, if it is not to build something usefull for our people and cities ??
Third point, I know that we are not generating a lot of cash energy per turn. But the stockpiling of energy in New Apolyton is certainly NOT the solution to this as it only add something like +24 cash a turn to NA.
*** MAJOR eco-damage in new Apolyton !
I know that this problem was discussed in other thread before but as far as I am concerned we have not taken any decision regarding it.
Besides ... 80 eco-damage a turn ... that is begging for a mindworm rape !
Personnaly, I think that the crawlers harvesting 7 minerals east of NA should be rehomed to harvest the mine with 7 min production inside the border of New apolyton and leave the eastern 7 minerals mine to another city ( like new suez for example).
This woud free an additional worker that could work a forest or be used as a specialist.
Or whatever other solution that could work but I think that this eco-problem should be adressed ASAP.
The only reason why we could delay it is to build the CDF, and even, it think we could still beat morgan even if we diminish the min production of NA by some margin.
*** Concordia is build a crawler while being on the verge of a drone riot !
The only thing that prevent that for the moment, is the use of two doctor. But after checking, Concordia has no drone controls facility !!! No recreations commons, no network node(with VW), nothing ....
And when checking its production queue .... it is building a crawler followed by a colony pod ! while it would take only three turns to build a simple recreation common !!!
And while we are not building those facilities, we are wasting the two doctors that we are forced to use while they would better server as either worker, Bibliothecary or Technician.
*** Same problem for Tacitus Academy but to a lesser extent :
Potential drone riot only prevented by the use of a single doctor, and again not drone riot controlling facilities. Because of that, the growth of the city is taking a big hit and, again, that doctor would be more useful to other task should we have a little recreation commons there.
I know that there must a lot of you liking the Ascetic Virtues, but this is not the way to get it lol
So, is it possible to have a serious and productive debate in order to solve those problems and make our faction a better one ?
Besides, it is no use building new colonies if we don't properly take care of the existing one and don't try to make them as good, nice-living, productive living place.
Ok, end of rant
Have a good one
I was amazed to see that there are quite a few important problems that weren't still adressed
( including a MAJOR one!). (((( ))))
*** New Apolyton is stockpiling energy!!
By Chiron, I was more than amazed when I notice that and I do not really understand what it is the case.
First of all, there is still quite a lot of stuff to build in New Apolyton .... as the Citizen Defence Force for example, or important conventional structure, like energy bank, lab hospital, habitation complex or to prototype new types of troops.
Second of all, what's the point of concentrating so much of our mineral production in a single city to the point of generating so much eco-damage, if it is not to build something usefull for our people and cities ??
Third point, I know that we are not generating a lot of cash energy per turn. But the stockpiling of energy in New Apolyton is certainly NOT the solution to this as it only add something like +24 cash a turn to NA.
*** MAJOR eco-damage in new Apolyton !
I know that this problem was discussed in other thread before but as far as I am concerned we have not taken any decision regarding it.
Besides ... 80 eco-damage a turn ... that is begging for a mindworm rape !
Personnaly, I think that the crawlers harvesting 7 minerals east of NA should be rehomed to harvest the mine with 7 min production inside the border of New apolyton and leave the eastern 7 minerals mine to another city ( like new suez for example).
This woud free an additional worker that could work a forest or be used as a specialist.
Or whatever other solution that could work but I think that this eco-problem should be adressed ASAP.
The only reason why we could delay it is to build the CDF, and even, it think we could still beat morgan even if we diminish the min production of NA by some margin.
*** Concordia is build a crawler while being on the verge of a drone riot !
The only thing that prevent that for the moment, is the use of two doctor. But after checking, Concordia has no drone controls facility !!! No recreations commons, no network node(with VW), nothing ....
And when checking its production queue .... it is building a crawler followed by a colony pod ! while it would take only three turns to build a simple recreation common !!!
And while we are not building those facilities, we are wasting the two doctors that we are forced to use while they would better server as either worker, Bibliothecary or Technician.
*** Same problem for Tacitus Academy but to a lesser extent :
Potential drone riot only prevented by the use of a single doctor, and again not drone riot controlling facilities. Because of that, the growth of the city is taking a big hit and, again, that doctor would be more useful to other task should we have a little recreation commons there.
I know that there must a lot of you liking the Ascetic Virtues, but this is not the way to get it lol
So, is it possible to have a serious and productive debate in order to solve those problems and make our faction a better one ?
Besides, it is no use building new colonies if we don't properly take care of the existing one and don't try to make them as good, nice-living, productive living place.
Ok, end of rant
Have a good one
Comment