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What AI's do we (in general) wish for the next ACDG?

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  • What AI's do we (in general) wish for the next ACDG?

    Just in general for now.

    Do we want 3 alien AI's, a mix of alien and human AI's, or strictly human AI's
    30
    3 alien AI factions!!!
    26.67%
    8
    A mix of alien AI's and human AI's.
    6.67%
    2
    3 human factions (let's keep it easy, will we)
    56.67%
    17
    Xeno...
    10.00%
    3

    The poll is expired.

    He who knows others is wise.
    He who knows himself is enlightened.
    -- Lao Tsu

    SMAC(X) Marsscenario

  • #2
    Why is this multi choice?

    Voted 3 human ai's. Alien ai's generate no commerce, and so one of Morgan's bonuses is cut out completely.
    Play hangman.

    Comment


    • #3
      Small error.
      And in current DG there ain't much commerce with AI's. Generally they're considered canon fodder or an easy opponent to get some experience points for your attacking units.
      He who knows others is wise.
      He who knows himself is enlightened.
      -- Lao Tsu

      SMAC(X) Marsscenario

      Comment


      • #4
        This tempted me to vote for alien, but seriously no. Alien factions are just targets with sign "nerve gas here". They annoy in early game and get leveled in mid-game.
        SMAC/X FAQ | Chiron Archives
        The reasonable man adapts himself to the world; the unreasonable one persists in trying to adapt the world to himself. Therefore all progress depends on the unreasonable man. --G.B.Shaw

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        • #5
          Yeah there's not a lot in this game, but it may be a viable strategy in the next game... Please lets not get rid of the option jsut because it hasn't happened this game
          Play hangman.

          Comment


          • #6
            That "annoying" would be the good part, since the teams would need to look further then the next human played faction.
            He who knows others is wise.
            He who knows himself is enlightened.
            -- Lao Tsu

            SMAC(X) Marsscenario

            Comment


            • #7
              "Annoying" for three techs, then it's nerve gas all the way. Any human AI can be made to be just as annoying if not more so by the CMN.
              Play hangman.

              Comment


              • #8
                Then the Alien might be made double so annoying

                Serious, it can even bring teams together on a common goal (exterminate the aliens).

                And with 3 alien factions, one's bound to be a custom made one. Perhaps an alien seafaction?
                He who knows others is wise.
                He who knows himself is enlightened.
                -- Lao Tsu

                SMAC(X) Marsscenario

                Comment


                • #9
                  /me recognizes his worst nighmares
                  Sea aliens? Noooooooooooooooooooooooo!
                  Does one of first goals have to be extermination of the AIs?
                  SMAC/X FAQ | Chiron Archives
                  The reasonable man adapts himself to the world; the unreasonable one persists in trying to adapt the world to himself. Therefore all progress depends on the unreasonable man. --G.B.Shaw

                  Comment


                  • #10
                    I've long advocated moving nervegas from it's level 2 (HEC) to one of the level 12 techs, consistent with the time the Progenitors can start building their 6 subspace generators Then it becomes a race for the human factions to exterminate the aliens - prolly targetting those bases where they are trying to build their subspace generators - and the Aliens desperately trying to summon their homeland BattleFleet

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                    • #11
                      Wouldn't help factions lagging behind in the tech tree, and with the best will of the world I can't see a proper tech for putting nervegas pods in.
                      He who knows others is wise.
                      He who knows himself is enlightened.
                      -- Lao Tsu

                      SMAC(X) Marsscenario

                      Comment


                      • #12
                        Prolly retroviral engineering, commensurate with gene warfare (although it's only a level 6 tech)

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                        • #13
                          I voted 3 human Factions. Essentially the CMN has more options using human Factions than with the Progenitors.
                          BTW maybe we could use 3 Pirate Clone Factions? Along with Googlie's Cruiser Probe Team mod, could make things real interesting!


                          D

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                          • #14
                            This could so easily have been a single-choice poll.
                            I'm building a wagon! On some other part of the internets, obviously (but not that other site).

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                            • #15
                              Originally posted by Darsnan
                              BTW maybe we could use 3 Pirate Clone Factions? Along with Googlie's Cruiser Probe Team mod, could make things real interesting!
                              LOL - or maybe 3 Aquatic Angel clone factions

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