Shipping News, Issue #2
Seraph's Log, 2102. .....whatever the hell day it is, these short Chironian days are messing with me head...:
Well now that theordeal adventure is settling into a more or less orderly exploration, well as orderly as can be expected from this motley lot, eh? I figure I should write my own version of it, considerin' Morgan's not around to turn it into a holo-of-the-week...I'll miss their l3wt fine-crafted goods, but not that shlock they called Morgan Holovision....I'm gettin' off topic again..Right the landing. Now I don't have t'tell ye, the seas can be pretty nasty when Neptune gets his back up about somethin' but after that ride down....let's just say I'll be treating any future pilots we get -real- nicely. 'Specially after seeing the fireworks show two pods colliding made *shiver* Bless the poor souls, to have come all this way, only to become the beginnings of a ring around Chiron...a sad day *raises a shot of tequila to the lost*
Well things got better after the waves from our landing splash died down (and that landlubber of a navigator stopped being sea-sick..) We were lucky enough to land in a nice stretch of middlin' deep ocean, though there was nary anythin' else to be seen nearby. I transferred over to the flagship where we all met in th' chartroom and Cap'n John laid out his plan for ship movements. The shallow water to the east turned out t'be a small archipelago, unfortunately half covered with that damn pink fungus (don't get me started about all the trouble we've had sailing through that garbage - kelp beds will seem a breeze after that....bilge..) One bright side is it had a very interestin' monolith perched on th' end of one isle - I was right all along, we aren't alone in the universe! Tho whomever left this was long gone...anyhow, after the obvious gawking got done, the fleet fanned out to discover a few more scraggly isles poking out of th' sea, thankfully minus the pink fluff. We were also happy to discover a patch of nutrient rich waters; 'twill be great for kelp and out fish stocks, maybe with the land near I can get some rice & soybeans goin' and get us some sushi for variety. Fish and kelp soup gets old after a while... Note to self: don't foget to look for an arid area for the agave plants! I'm gonna run low on Cuervo eventually... We also found a mineral outcropping on a small isle, now at least we can build some more ships at a decent rate once we get a base started in that area.
Could be better, could be worse....at least we're not orbiting Chiron...and on that note, I think I'll sign off and go rustle up some limes and iceand maybe that cute bosun to go with this tequila...
*end log*
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Aquaculture & Landlubbers : Yes you can be friends!
Now I know the lot of you are thinking "But how can Aquaculture be of any help to me? We don't even have Foils -or- knowledge of Centauri Ecology yet!" You can rest your worries right here, mate - even with what floats you can jury-rig together, the Chironian seas can still help you; our techniques were developed on Earth, but still apply to this strange new world. Most shallow shelves like you lot have on your shores harbour the perfect beds for raising some of the fish stocks brought down from the Unity - salmon for example can be dispersed on a shelf with access to a river; halibut closer out to the deeper shelf edge waters. The shallowest shore waters should be plenty deep for crabs, lobsters and all sorts of shellfish such as clams; if you're lucky enough to have a large lake or small land-locked sea, just about any type of fish that used to be farmed on Earth can be released to run wild in them. And trust an amatuer gourmet - free ranging your fish stick really will improve the flavor; no need for that processed 'fish sticks' of yore! When foils become available to ye, the sea can also provide those 'daily essentials' the nutritionists harp on - in the form of kelp! Now I'll grant ye, even the most die-hard old hands can get tired of it; but with the ample farms land-based faction can harness, kelp can be just an occasional nautical flare to your meals or even dried ground and mixed into your daily bread for added nutrition. Just check your datalinks for Japanese cuisine if you don;t believe kelp can be a nutritious as well as tasty and elegant addition you your meals. You can even conserve energy by having sushimi or sushi; little or no cooking required - just fresh ingredients and a sharp knife! Speaking of energy even the modest sized tidal harnesses than can be built close to shore can add a few minicred to your energy intake and over time that will really add up. Just take precaution not to do your early harnesses & fish farms too close to each other - a school can damage the delicate harness fins too easily
Good luck out there!
Brought to you by the PEACE council for Aqua Promotion. Need help putting these ideas to work? Simply send us a databurst and enclose 5 microcred to cover transmission costs, and we will send you blueprints of the same rigs we're using -right now- at our very own bases!
==============================================
*end databurst*
Seraph's Log, 2102. .....whatever the hell day it is, these short Chironian days are messing with me head...:
Well now that the
Well things got better after the waves from our landing splash died down (and that landlubber of a navigator stopped being sea-sick..) We were lucky enough to land in a nice stretch of middlin' deep ocean, though there was nary anythin' else to be seen nearby. I transferred over to the flagship where we all met in th' chartroom and Cap'n John laid out his plan for ship movements. The shallow water to the east turned out t'be a small archipelago, unfortunately half covered with that damn pink fungus (don't get me started about all the trouble we've had sailing through that garbage - kelp beds will seem a breeze after that....bilge..) One bright side is it had a very interestin' monolith perched on th' end of one isle - I was right all along, we aren't alone in the universe! Tho whomever left this was long gone...anyhow, after the obvious gawking got done, the fleet fanned out to discover a few more scraggly isles poking out of th' sea, thankfully minus the pink fluff. We were also happy to discover a patch of nutrient rich waters; 'twill be great for kelp and out fish stocks, maybe with the land near I can get some rice & soybeans goin' and get us some sushi for variety. Fish and kelp soup gets old after a while... Note to self: don't foget to look for an arid area for the agave plants! I'm gonna run low on Cuervo eventually... We also found a mineral outcropping on a small isle, now at least we can build some more ships at a decent rate once we get a base started in that area.
Could be better, could be worse....at least we're not orbiting Chiron...and on that note, I think I'll sign off and go rustle up some limes and ice
*end log*
=============================================
Aquaculture & Landlubbers : Yes you can be friends!
Now I know the lot of you are thinking "But how can Aquaculture be of any help to me? We don't even have Foils -or- knowledge of Centauri Ecology yet!" You can rest your worries right here, mate - even with what floats you can jury-rig together, the Chironian seas can still help you; our techniques were developed on Earth, but still apply to this strange new world. Most shallow shelves like you lot have on your shores harbour the perfect beds for raising some of the fish stocks brought down from the Unity - salmon for example can be dispersed on a shelf with access to a river; halibut closer out to the deeper shelf edge waters. The shallowest shore waters should be plenty deep for crabs, lobsters and all sorts of shellfish such as clams; if you're lucky enough to have a large lake or small land-locked sea, just about any type of fish that used to be farmed on Earth can be released to run wild in them. And trust an amatuer gourmet - free ranging your fish stick really will improve the flavor; no need for that processed 'fish sticks' of yore! When foils become available to ye, the sea can also provide those 'daily essentials' the nutritionists harp on - in the form of kelp! Now I'll grant ye, even the most die-hard old hands can get tired of it; but with the ample farms land-based faction can harness, kelp can be just an occasional nautical flare to your meals or even dried ground and mixed into your daily bread for added nutrition. Just check your datalinks for Japanese cuisine if you don;t believe kelp can be a nutritious as well as tasty and elegant addition you your meals. You can even conserve energy by having sushimi or sushi; little or no cooking required - just fresh ingredients and a sharp knife! Speaking of energy even the modest sized tidal harnesses than can be built close to shore can add a few minicred to your energy intake and over time that will really add up. Just take precaution not to do your early harnesses & fish farms too close to each other - a school can damage the delicate harness fins too easily
Good luck out there!
Brought to you by the PEACE council for Aqua Promotion. Need help putting these ideas to work? Simply send us a databurst and enclose 5 microcred to cover transmission costs, and we will send you blueprints of the same rigs we're using -right now- at our very own bases!
==============================================
*end databurst*
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