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Bug Fix for the infamous World Tracker check refreshing every turn

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  • Bug Fix for the infamous World Tracker check refreshing every turn

    Hello all, and a special hello to Firaxis,

    the following simple change will fix the long standing issue with the World Tracker re-checking itself every new turn even if you un-checked it the previous turn.

    In file WorldTracker.lua, line 247 (inside the Refresh() function), change the line from:

    ToggleAll(false);

    to:

    ToggleAll(m_hideAll);

    That's it. Come on Firaxis team, this one was simple, just fix it.

    In the meanwhile, you can change your file in your game UI directory, or download CQUI mod, where I will upload a Pull request to make the fix part of the mod.

    Cheers,
    Candor dat viribus alas.
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