Hello all, and a special hello to Firaxis,
the following simple change will fix the long standing issue with the World Tracker re-checking itself every new turn even if you un-checked it the previous turn.
In file WorldTracker.lua, line 247 (inside the Refresh() function), change the line from:
ToggleAll(false);
to:
ToggleAll(m_hideAll);
That's it. Come on Firaxis team, this one was simple, just fix it.
In the meanwhile, you can change your file in your game UI directory, or download CQUI mod, where I will upload a Pull request to make the fix part of the mod.
Cheers,
the following simple change will fix the long standing issue with the World Tracker re-checking itself every new turn even if you un-checked it the previous turn.
In file WorldTracker.lua, line 247 (inside the Refresh() function), change the line from:
ToggleAll(false);
to:
ToggleAll(m_hideAll);
That's it. Come on Firaxis team, this one was simple, just fix it.
In the meanwhile, you can change your file in your game UI directory, or download CQUI mod, where I will upload a Pull request to make the fix part of the mod.
Cheers,