The Altera Centauri collection has been brought up to date by Darsnan. It comprises every decent scenario he's been able to find anywhere on the web, going back over 20 years.
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Call To Power 2 Cradle 3+ mod in progress: https://apolyton.net/forum/other-games/call-to-power-2/ctp2-creation/9437883-making-cradle-3-fully-compatible-with-the-apolyton-edition
i don't really see the point in using this building unless one has at least two sea resources. the ability to connect to a trade network is really only useful if you've got a city on an island.
If your city is more than about 6 tiles away from any of your other cities, then building and maintaining the Harbor can be cheaper than building and maintaining a road to the city--remember, all roads controlled by you cost gold per turn.
Those who live by the sword...get shot by those who live by the gun.
Since both of these improvements seem to be of low utility compared to their cost to build, I think that we should combine them into a single improvement--a harbor that connects trade, enhances sea resources, and gives +1 food to all water tiles. A mod for this would be simple enough.
Those who live by the sword...get shot by those who live by the gun.
Since both of these improvements seem to be of low utility compared to their cost to build, I think that we should combine them into a single improvement--a harbor that connects trade, enhances sea resources, and gives +1 food to all water tiles. A mod for this would be simple enough.
Most the buildings in the game are fairly high cost and low utility. There are plenty that should be combined.
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