I generally like combat in Civ5. It is often predictable, so you can plan your actions very well, but a few battles just turn out different and give some variation. However, I don't like the minimum damage rule a lot. In each combat the attacker seems to lose at least 1 HP. In each ranged combat the attacker seems to hit at least 1 HP.
What is the reason that every unit has to inflict/bear at least 1 HP in every combat?
For example, I often choose the ranged defense promotion. But I feel it doesn't help a lot as I'm still often experience that 1 HP was deducted before and 1 HP is dedcuted afterwards.
What is the reason that every unit has to inflict/bear at least 1 HP in every combat?
For example, I often choose the ranged defense promotion. But I feel it doesn't help a lot as I'm still often experience that 1 HP was deducted before and 1 HP is dedcuted afterwards.
Comment