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  • nerf a-bombs

    atm they are way overpowered. i wouldnt mind them so much if there was a counter, but nothing seem to work. last game i hade some tech backwards germans nextdoor that happened to get all uranium deep in there territory.

    they didnt even have flight when they snuk a big ass nuke bomber plane past my 4 fighters. he nukes me two turns in a row but i manage to hold his army to a stalemate. so for the next 30 turns he drops a total of 11 a-bombs on me before i rage quite.

    not the first time, this was just a extreme case. there needs to be ways to intercept the bombs or reduce its effects. they arent balanced on small maps atm.

  • #2
    Did you nuke him first, I have never had the AI nuke me without provacation. Also, I like the nukes. It is a good way to get those AIs that are way ahead of you.

    Mike

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    • #3
      i have been victim of first strike nuclear attacks numerous times. i think the record was france who dropped a dow, and then hit me with 3 nuke missiles in the same turn. since i had handed him his hat both times he invaded me, i am sure he felt justified in going nuclear during his third try.

      there needs to be a counter balance to the use of nuclear arms. like, all the players and cs should turn on them, allied cs should drop to -60 influence, and universal trade embargos should cause a 30% in gold or something.
      There is nothing more dangerous than a large group of naive americans led by a moron.

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      • #4
        I just got first striked. Much be part of the new patch. However, I still like them.

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        • #5
          It was a pre-emptive strike, mkorin. You were obviously a threat to 'the world'!

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          • #6
            Originally posted by Iola of Shinola View Post
            there needs to be a counter balance to the use of nuclear arms. like, all the players and cs should turn on them, allied cs should drop to -60 influence, and universal trade embargos should cause a 30% in gold or something.
            Contrary to popular belief, American military leadership weren't too concerned about popularity. And other countries weren't too concerned. Apparently, only decades later did ethical considerations come into question.

            It also depends on point of view. I'm sure the Chinese weren't too bothered about a few million Japs less.

            If something like this is implemented, it should emphasize existing relations. Friends become better friends (yay, you're winning war, good for you!) and enemies become bigger enemies (boo, you a bully!). That would make things strategically interesting as well.

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            • #7
              Originally posted by Zoetstofzoetje View Post
              It was a pre-emptive strike, mkorin. You were obviously a threat to 'the world'!
              Heck yeah, I was going to win shortly. I have to also add that the AI doesn't pre-empt well. I had taken Babylon and then was moving my forces to France's borders, when he nuked my empty city (I'm assuming because it was a capital). Then 2 turns later he nuked it again. What a waste of uranium.

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              • #8
                and another dumb thing about them is that if you bomb a city the bombs it hold will die. so there isnt even the MAD thing going on.

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                • #9
                  I don't see that as dumb. Think how much effort the US has tried to make sure that our bombs can't be taken out in a first strike scenario. Remember the plan to put them on railroad cars and move them around the country. Now that was dumb.
                  It's almost as if all his overconfident, absolutist assertions were spoonfed to him by a trusted website or subreddit. Sheeple
                  RIP Tony Bogey & Baron O

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                  • #10
                    there arent enuff options in the game to balance it. only way for me to protect the bombs against a first strike is to put them in a naval unit. in the game that got me to disslike them i hade no cities next to the sea. i often play on maps whitout one or very little of it cus the ai doesnt like seas. so there have to be other options. missle silos or something, either as tile improvment or a building.

                    just thought of something i havent checked yet. can you store a-bombs in forts? also will they whitstand a nuke? if yes would atleast solv my second complaint.

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                    • #11
                      Solution: Nuke them first.
                      Jon Miller: MikeH speaks the truth
                      Jon Miller: MikeH is a shockingly revolting dolt and a masturbatory urine-reeking sideshow freak whose word is as valuable as an aging cow paddy.
                      We've got both kinds

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                      • #12


                        and i just checked, you cant put nukes in forts.

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                        • #13
                          I really like nukes in this game. They're much more realistic, now. I remember in Civ IV, you had to drop at least three nukes to kill one unit. There probably should be some way to intercept them, but, otherwise, I like them for my use, and, if the AI uses them, it shows that the AI has at least some sense of strategy, though, for the most part, it still can't fight wars.

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                          • #14
                            nice ahahhah

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