Hre's a personal pet peeve. When another nation you have a friendship pack with gets attacked by a 3rd party, the friendly nation then asks you to help them out by declaring war on the 3rd party country which attacked them, you do this for them but then immediately they denounce you as a war monger! I only went to war because they asked me too and I saved their ****ing bacon yet they denounce me for it and set off a cascade of denouncements from everyone else because "a friend has denounced you".
Next, the AI is horrible at fighting wars. They'll often attack a city with just one or two units and instead of actually attacking the city they'll just mill around outside the city giving the defenders all the time they need to slowly archer the attackers to death. I also hate it when the AI marches all the way across the continent to settle right next to my capital and then tells me not to settle near them; still that's better then the AI's usual ICS with no rhyme or reason. Lastly (for this post anyway), I want an AI which actually plays broadly with in the games rules or atleast have a settings option where that happens. Letting the AI ignore happiness/unhappiness simply because the developer is too incompetent or rushing the game out is unacceptable.
Next, the AI is horrible at fighting wars. They'll often attack a city with just one or two units and instead of actually attacking the city they'll just mill around outside the city giving the defenders all the time they need to slowly archer the attackers to death. I also hate it when the AI marches all the way across the continent to settle right next to my capital and then tells me not to settle near them; still that's better then the AI's usual ICS with no rhyme or reason. Lastly (for this post anyway), I want an AI which actually plays broadly with in the games rules or atleast have a settings option where that happens. Letting the AI ignore happiness/unhappiness simply because the developer is too incompetent or rushing the game out is unacceptable.
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