I thought it might be a nice change to have a thread here where we discuss playing Civ 5.
I'm currently clicking around experimenting with a City and Town approach to assist in beating Immortal in single player. The idea is not entirely ICS (I hate that name for the strategy beyond the initial idea from Civ 2) but trying to be more balanced with larger centres that I develop as metropolii with smaller towns filling space in between. The idea is a take-off on what people in the Civ 3 strategy forum called camps.
I think I'm finally getting it down. It is very powerful. The smaller camps are much more useful in 5 than in 3. In 3 the camps would produce troops and fill in culture gaps, eventually being disbanded when larger cities could make better use of the land and to rejig the corruption math. Can't do that no more (disband your own cities) and besides the towns/camps can produce happiness, culture, science, and gold to help the empire along whatever path you point it in.
I've been playing Rome a lot. The Power of Rome may not be a flashy unique ability, but it is very solid for my buildery half and the Legions and Ballistae help get my warmonger on. It is fun to build ~10 warriors and see how far you can go with them as they upgrade through the ages and promote through a few wars. I keep forgetting to rename them though.
So, what are you doing with the game? Do you have a favoured strategy? Are you finding some thing or other particularly fun? Having trouble figuring something out? Share or ask. Maybe we can have a discussion about playing civ on a web site devoted to the game.
I'm currently clicking around experimenting with a City and Town approach to assist in beating Immortal in single player. The idea is not entirely ICS (I hate that name for the strategy beyond the initial idea from Civ 2) but trying to be more balanced with larger centres that I develop as metropolii with smaller towns filling space in between. The idea is a take-off on what people in the Civ 3 strategy forum called camps.
I think I'm finally getting it down. It is very powerful. The smaller camps are much more useful in 5 than in 3. In 3 the camps would produce troops and fill in culture gaps, eventually being disbanded when larger cities could make better use of the land and to rejig the corruption math. Can't do that no more (disband your own cities) and besides the towns/camps can produce happiness, culture, science, and gold to help the empire along whatever path you point it in.
I've been playing Rome a lot. The Power of Rome may not be a flashy unique ability, but it is very solid for my buildery half and the Legions and Ballistae help get my warmonger on. It is fun to build ~10 warriors and see how far you can go with them as they upgrade through the ages and promote through a few wars. I keep forgetting to rename them though.
So, what are you doing with the game? Do you have a favoured strategy? Are you finding some thing or other particularly fun? Having trouble figuring something out? Share or ask. Maybe we can have a discussion about playing civ on a web site devoted to the game.
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