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Allied CS units slow movement like enemy/non-allied units

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  • Allied CS units slow movement like enemy/non-allied units

    Attacking an enemy from a CS that I'm allied with territory. It moves a worker next to my knight, now I can only move 1 tile at a time.

    Shouldn't allied units be treated the same as my units when considering movement? We're allies, we should be able to attack alongside each other unhindered.
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