I was shocked and then disappointed when I learned that guys with bows riding around in chariots can outshoot musketmen, or riflemen or even tanks. At a minimum, tanks should function at least as well as a cannon -- that big thing sticking out of the turret isn't a shotgun.
Chariots, archers, crossbowmen should not be considered ranged units that can shoot over an entire city (or village, or town...).
I understand what the designers are trying to do here by introducing ranged combat -- but allowing it on a hex-by-hex basis rather than on a battlefield means that units that are can only fire a hundred meters or so shouldn't translate to 2 hexes.
Chariots, archers, crossbowmen should not be considered ranged units that can shoot over an entire city (or village, or town...).
I understand what the designers are trying to do here by introducing ranged combat -- but allowing it on a hex-by-hex basis rather than on a battlefield means that units that are can only fire a hundred meters or so shouldn't translate to 2 hexes.
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