It's the promotion that causes this. The Scout ability reads something like "Ignores terrain movement cost" while the Minuteman ability is "All tiles cost 1 MP". The abilities probably should be the same, but the "everything costs 1 MP" means that roads and railroads don't speed up those units either.
Two other strange things I've found:
1) Rocket artillery says in the description and the Civilopedia entry that it doesn't have to set up before firing. It still has to set up for me; I think they forgot a promotion there.
2) Under the Patronage branch of social policies there's one called Aesthetics, that gives a minimum influence of 20 with a city state. It seems to automatically raise your standing to 20 if below that every turn. I was butting heads with Belgrade on the border and culture bombed with an artist, which immediately dropped our relations from 20 to -30. The following turn it was back to 20.
Two other strange things I've found:
1) Rocket artillery says in the description and the Civilopedia entry that it doesn't have to set up before firing. It still has to set up for me; I think they forgot a promotion there.
2) Under the Patronage branch of social policies there's one called Aesthetics, that gives a minimum influence of 20 with a city state. It seems to automatically raise your standing to 20 if below that every turn. I was butting heads with Belgrade on the border and culture bombed with an artist, which immediately dropped our relations from 20 to -30. The following turn it was back to 20.
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