If I try to attack a city from 2 tiles away with an archer/crossbowman via rightclick on the city, most of the times I see a path from my archer/CB to the city, so as if he wanted to attack the city in melee.
This can be very misleading, as sometimes the LOS to the target is blocked preventing shooting, which means that my unit will follow the calculated path instead of shooting.
However, as it is now, you are unable to dustinguish between both cases, which is why I would see it as a bug
This can be very misleading, as sometimes the LOS to the target is blocked preventing shooting, which means that my unit will follow the calculated path instead of shooting.
However, as it is now, you are unable to dustinguish between both cases, which is why I would see it as a bug
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