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Bad AI is not likely to be fixed

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  • Hauldren Collider
    replied
    The AI has always been ****ing retarded. It's not nearly the worst aspect of this game.

    NO WORLDBUILDER HOW DO I GIVE MYSELF CARRIERS?

    Leave a comment:


  • Dinner
    replied
    What? I would have kept them for myself.

    Leave a comment:


  • Louis Cyr
    replied
    It was from 3 barbarrians, but anyway, i returned them to their country

    Leave a comment:


  • Dinner
    replied
    Damn, that's a pretty good haul. Kill one barb and get three settlers.

    Leave a comment:


  • Louis Cyr
    replied
    The AI does not protect its settlers

    I released three settlers from the barbarians, all of the same nation!
    But I like this game anyway

    Leave a comment:


  • Dinner
    replied
    Yeah, I think some simple things can be fixed such as Proteus's path finding example.

    Leave a comment:


  • pdxsean
    replied
    Originally posted by Tyrathect View Post
    MoO series, MoM, SMAC and TW series to name a few, all had bad AI.
    First off, I agree, all of those had bad AI. None of them were fixed.

    On the other hand, take a look at your list there... all of the greatest strategy games of our time have bad AI. Why would we expect any different? Isn't it possible that bad AI is the best anyone can do?

    BTW, I believe that Civ V's strategic AI (that is, the way AI plays their civ) appears to be a big leap above IV. The tactical AI is terrible, they're incompetent generals, but they do a good job of building economic powerhouse nations.

    Leave a comment:


  • Proteus_MST
    replied
    It depends...
    will they give us a patch that raises AI to human levels?
    Surely not...
    will they fix certain annoying things (like pathfinding of your units alway choosing to trespass city state borders)?
    Yes, I definitely hope so

    I think they will even get the AI to work with religion, but very probably this will be stuff for the next expansion pack

    So, it all depends on your expectations

    Leave a comment:


  • Tyrathect
    started a topic Bad AI is not likely to be fixed

    Bad AI is not likely to be fixed

    Why? just check history. And I don't mean just civ's. Games with bad AI never got their AI fixed substantially. MoO series, MoM, SMAC and TW series to name a few, all had bad AI. Fixes and unofficial patches/mods always came out and dealt with the most urgent matters, yet the AI always remains on the same general stupidity level. It's really hard to write a decent AI to games, and it's even harder fixing it and raising its level from "bad" to even "barely good".
    It's history folks, and it's hard to argue with that.

    And it also makes me quite sad. I love Civ and I kinda like this game, despite all the issues.
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