From my experience so far I think that "worker first" is the way to go almost every time in a SP game. In MP it might be that if you´ve got only one opponent, fast aggression with 2 or 3 units could be rewarding. When playing against several AI it seems like the slowing down one of them is not worth sacrificing buildup speed.
That seems especially to be true due to the fact that cities now grow when training workers.
That seems especially to be true due to the fact that cities now grow when training workers.
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