Honestly, all these years of work and this is what you came up with? The hex tiles are nice, and maybe a few changes to the battle system are interesting, but what do we really have here? This is basically Civ4 with some stuff taken out, which is terrible since I thought Civ4 was a game made for 5 year olds. Basically all the maintenance system has been boiled down to happiness. Somehow, they even managed to make it more repressive than the maintenance system in Civ4. I just love how my size 1 cities are angry on king level with 3 cities total. Yes, 3 cities total and my cities are unhappy the minute I build it. Even Civ4 had less of a repressive system than this.
Do you just want to turn this into OCC? Is this what we're moving towards? Each ****ing game you put out you somehow get it in your head that there's jut TOO MANY GOD DAMN cities on the map! You even have a ****ing trait for India that actually discourages buildings cities. What? Are you ****ing insane? I won't even get started on the civ traits because...well, obviously you didn't think things through very well. The barbarian bonuses as civ traits is just laugh out loud stupid. I mean I realize you only put MP in the game because you were forced to in order to get good reviews and sell it, but this? Seriously?
So basically your only options to stop unhappiness in the early game is resources. Of course the whole resource idea was flawed from the beginning anyway, but lets just put EVEN MORE emphasis on resources because that's the way they roll at Firaxis. Take something broken and emphasize it, pure genius at work. They even "simplified" the buildings available down to almost nothing. Everywhere I look I see "simplification" which is code for "we think you're too stupid to handle this so we're going to take some more stuff out of the game." Now your only real way to fix unhappiness is in classical age and you have to build a ****ing circus. Yes, I am not kidding here. Unless of course you're egypt, then you can build a burial chamber, which is just slightly overpowered I would think.
Honestly, I can't think of a reason to play this game at this point. They took everything bad about civ4 and took it up a notch. The game is designed for people that only want to build like maybe 5 cities at most. In fact, the game FORCES you to do that. What ****ing game can you think of that pretty much forces players to play a certain way and puts so many constraints on what can be done? God, I knew not to get my hopes up, but I really thought it would at least be better than this.
Do you just want to turn this into OCC? Is this what we're moving towards? Each ****ing game you put out you somehow get it in your head that there's jut TOO MANY GOD DAMN cities on the map! You even have a ****ing trait for India that actually discourages buildings cities. What? Are you ****ing insane? I won't even get started on the civ traits because...well, obviously you didn't think things through very well. The barbarian bonuses as civ traits is just laugh out loud stupid. I mean I realize you only put MP in the game because you were forced to in order to get good reviews and sell it, but this? Seriously?
So basically your only options to stop unhappiness in the early game is resources. Of course the whole resource idea was flawed from the beginning anyway, but lets just put EVEN MORE emphasis on resources because that's the way they roll at Firaxis. Take something broken and emphasize it, pure genius at work. They even "simplified" the buildings available down to almost nothing. Everywhere I look I see "simplification" which is code for "we think you're too stupid to handle this so we're going to take some more stuff out of the game." Now your only real way to fix unhappiness is in classical age and you have to build a ****ing circus. Yes, I am not kidding here. Unless of course you're egypt, then you can build a burial chamber, which is just slightly overpowered I would think.
Honestly, I can't think of a reason to play this game at this point. They took everything bad about civ4 and took it up a notch. The game is designed for people that only want to build like maybe 5 cities at most. In fact, the game FORCES you to do that. What ****ing game can you think of that pretty much forces players to play a certain way and puts so many constraints on what can be done? God, I knew not to get my hopes up, but I really thought it would at least be better than this.
Comment