Civilization V is mere weeks away, but we've logged a few hours in some preview code manipulating history, fighting wars, wooing city states, and building World Wonders. While there is still a lot to explore and explain, here are some things that grabbed us in our brush with the newest version.
This setup makes the use of ranged units more important, but the inability to pile up units into a tower of death right next to a city is really helpful to cities under fire. For a would-be conquerer, it also makes attacking a city a serious exercise in choreography.
is worrying to say the least.