Brian Leahy got to play around 2 hours of Civilization V multiplayer against three human opponents. In general, for him it was a good experience but he had some concerns about the simultaneous-turn multiplayer mode, which is the only mode Civilization V supports right out of the box. His concerns are that the simultaneous-turns may increase computing time, so that even on the quickest settings a game takes hours. And that a turn ends automatically, when all the units have been moved even if there may be some city management left. But this issue is supposed to be addressed before game release.
However, Brian liked the special multiplayer user interface. There is a quick access to diplomacy screen, without the need for a full leader animated screen, and battles are not animated and so resolve, quickly.
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However, Brian liked the special multiplayer user interface. There is a quick access to diplomacy screen, without the need for a full leader animated screen, and battles are not animated and so resolve, quickly.
Click here to read the full article.