We're working on this video interview we had with Jon Shafer (Lead Designer of Civilization V).
Here's a small preview on what Jon Shafer had to say about modding and a possible SDK:
Jon Shafer: "There are plans for an sdk. I don't know when down the road, but we have that intention. It will include pretty much the same thing as it did in Civ4 with the AIs etc. Thus people will be able to do simular things. In the terms of scripting we decided to move from python to lua. (...) We used Lua for the entire interface, so everybody modding in civ4 knows there are parts in the UI that are not accessable, like the diplomacy screen. But in civ5 everything is Lua accessable, You can change the diplo screen, you can change the front menu, you can change whatever you want! It's pretty neat."
Here's a small preview on what Jon Shafer had to say about modding and a possible SDK:
Jon Shafer: "There are plans for an sdk. I don't know when down the road, but we have that intention. It will include pretty much the same thing as it did in Civ4 with the AIs etc. Thus people will be able to do simular things. In the terms of scripting we decided to move from python to lua. (...) We used Lua for the entire interface, so everybody modding in civ4 knows there are parts in the UI that are not accessable, like the diplomacy screen. But in civ5 everything is Lua accessable, You can change the diplo screen, you can change the front menu, you can change whatever you want! It's pretty neat."
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