The Altera Centauri collection has been brought up to date by Darsnan. It comprises every decent scenario he's been able to find anywhere on the web, going back over 20 years.
25 themes/skins/styles are now available to members. Check the select drop-down at the bottom-left of each page.
Call To Power 2 Cradle 3+ mod in progress: https://apolyton.net/forum/other-games/call-to-power-2/ctp2-creation/9437883-making-cradle-3-fully-compatible-with-the-apolyton-edition
I have to say though that I like the way the new culture victory system sounds. However the diplo victory seems like it may as well be a commerce victory since it'll basically be a game of how many cities can you pay off. Diplo victory was always stupid in my opinion, I always played with it turned off.
If there is no sound in space, how come you can hear the lasers?
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I think it's all sounding really promising so far. Sounds like they are culling tedious micromanagement wherever possible.
Jon Miller: MikeH speaks the truth
Jon Miller: MikeH is a shockingly revolting dolt and a masturbatory urine-reeking sideshow freak whose word is as valuable as an aging cow paddy. We've got both kinds
Well if it's supposed to be out this autumn you'd really hope they were about there by now!
Jon Miller: MikeH speaks the truth
Jon Miller: MikeH is a shockingly revolting dolt and a masturbatory urine-reeking sideshow freak whose word is as valuable as an aging cow paddy. We've got both kinds
It sounds like you earn culture, the more culture, the more features you can 'buy' per branch.
It's a neat new way to use culture.
It's a new choice to made! In which branch will I invest more. This makes a difference for the direction you take your civilization.
What branches can there be? Speculation?
- Honor: military bonusses (confirmed)
- Commerce: improves gold output (confirmed)
- Science?
- Diplomacy?
- Tile improvements?
- culture?
- naval transport?
- buildings?
- production?
- ??
- Ranged attack:
Siege units must be setup prior before they can attack, but they have a stronger ranged combat then other units.
- Zone of Control is back!
Applies only to units of players you're at war with.
- AI leaders will raise questions when you park a lot of units near their borders. Your response is important.
- city states
There are 3 types of city states:
* maritime
* cultured
* militaristic
"While city-states can be friends with any player, they can be allied to only one at a time. City-states grant all of their resources to their ally and will join that ally in war, which makes an allegiance with city-states a very handy thing to possess. "
City states may make requests, like cleaning out barbarians or annihilating other civs!
- Gold
Use gold to buy tiles(!), units, buildings, etc., but also to please city states!
Formerly known as "CyberShy"
Carpe Diem tamen Memento Mori
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