Hmmm. Wasn't working before. It is now. Cheers.
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Firaxis aims for dual core processors, Kotak previews!
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Originally posted by Asher View PostAthlon 64s have 64 processors. Hence the 64.
Right?Do not fear, for I am with you; Do not anxiously look about you, for I am your God.-Isaiah 41:10
I praise you because I am fearfully and wonderfully made - Psalms 139.14a
Also active on WePlayCiv.
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Originally posted by Oerdin View PostThis is good news as multi core machines have been pretty much industry standard since 2000. I just couldn't believe Paradox Interactive still doesn't offer multicore support even on new games coming out in 2010 as not having multicore support would be like not having a multiplayer option in this day in age. It's just something which should be standard on every game.Do not fear, for I am with you; Do not anxiously look about you, for I am your God.-Isaiah 41:10
I praise you because I am fearfully and wonderfully made - Psalms 139.14a
Also active on WePlayCiv.
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Originally posted by Oerdin View Post
I have not seen mines or cottages yet on a screenshot. Are they out of the game?
Also I red somewhere that cities will have 3 hex radius and overlaping will not be good. This and other screenshots are showing a lot of overlap if we consider 3 hex radius.Quendelie axan!
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I am really surprised that there has been no mention so far regarding resource system, including growth, trade and production but i suspect that it won't be much more different than what we had so far.
If they change that too we will end up with almost 100% different game and I think that they still subscribe to the 1/3 new, 1/3 old, 1/3 slighly changed rule.
Not that a 100% different game would be a bad thing...Quendelie axan!
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