There are talkings about civ5 having a complete new warfire system.
First there's the so-called 1-unit-per-tile system and of course the ranged combat system where siege weapons, and according to the screenshots perhaps also archery like units, can hit units further away.
The screenshots also give the idea that armies may perhaps contain 1 unit per tile, but armies may grow. Anybody get an idea of mixed army-units, from the screenshots? Perhaps armies can grow and consist of different unit types. What does that all mean for warfire?
The entire hex system obviously also changes all strategies.
First there's the so-called 1-unit-per-tile system and of course the ranged combat system where siege weapons, and according to the screenshots perhaps also archery like units, can hit units further away.
The screenshots also give the idea that armies may perhaps contain 1 unit per tile, but armies may grow. Anybody get an idea of mixed army-units, from the screenshots? Perhaps armies can grow and consist of different unit types. What does that all mean for warfire?
The entire hex system obviously also changes all strategies.
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